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We can *almost* play on our dedicated server... but not quite yet.
I'd tentatively hope by the end of year it will be viable again... and it will either work or there will be a better game out there to switch to.
However I have very little knowledge about how the game holds up on public servers with several players.
Anyway, bug reported.. and almost playable other than latency making it a bit tough for remote players. And the "teleport" bug seems to be related to passing through gravity generator fields but workaround is to just fly back again.
So close to playing reliably...