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If you're not pasting ships, you're using a projector block. Projectors must be powered, loaded with the desired blueprint, and set to display the blueprint in the right relative position and orientation, which requires more work than some people care to put into a game, but hey, you're playing Space Engineers, so you probably enjoy that kind of stuff anyways. When positioning the blueprint, it is important that some block in the projection is in a valid position and orientation relative to an existing block, in that you could manually place the displayed block in the same position and orientation as the projected block. The projected ship must extend from the ship projecting it. Large ship projectors can ONLY project large ship blueprints, and the same goes for small ship projectors and small blueprints. Once the ship has been welded by (I'm assuming you know how the welder part of ship printing works and/or already have it built) the large ship piston-welders, you have to sever the connection (and optionally replace the block once the printed ship is clear of the grid holding the projector).
I hope that clarifies some of it for you, or better all of it. Though that wasn't my most thorough explanation, I'm trying to respond quickly and succinctly.
you're doing this in survival? that's a lot of resources... I figured out how this works from watching a youtube video showing such a machine.
Should I just look up on YT or theres is one specific video youd recommend?
Good for you! Always a nice feeling to have.
PS: A self tracking nuclear torpedo maker.... the torpedo is created over a pair of landing gear to hold it in place. They are already all set for destruction! Press a button, wait for the building cycle to finish. (about 30s) and release the beast. And pray it dosent miss because the targetting head dosent make a difference between friend of foes... but god it is effective.
https://www.youtube.com/watch?v=gtdDN6N9mzo Video that inspired it.