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And even then, some really old mods with broken textures that are definetly not being worked on, load individually just fine, adding to the confusion.
I have found that some mods such as ones that change Ore content in the game do need to go first so load order is a thing but depends. I believe that when you load a game each mod is checked with Steam to verify it is updated and all that crap. Could try launching with Steam in Offline mode to test my therory. Also If my therory is correct then your internet and RAM/Drive come into play. Not to mention you will have slower loads anyhow with the old HDD.
I would try taking anything that is not just a block such as AI and put them first. See if that helps. 3GB of mods is a heck of a lot of mods though when most block mods are very small.
BPs and scripts don't load in immediately, so how much mods am I even allowed to have? ♥♥♥♥♥♥♥ Azimuth and extra ramps? Cause that's how it feels like, no mods allowed.
It is ^^ the only way to know more about the Mods I'm using!
Also :
Never mess with your save >> Create a copy with the "Save as" feature and do your testing in this world (the copy) = this way you don't mess with the original save till you find the broken or conflicting Mods.
And the vast majority of these mods are absolutely necessary. Vanilla gyros and thrusters are way, waaaaaayyyy too weak. Vanilla processing units are too weak as well.
The only thing you can do is to test ONE at a time in a new world.
Well sometimes I go to the Workshop page to read the description and comments = usually it gives me good clues.
And some of the old mods do technically work and load just fine despite they have broken textures, and some of those are from late 2015. So which is it.
I do know though it's the blocks I need to keep dropping, Prints and Scripts don't cause this ♥♥♥♥.
Yea, some Authors just don't play anymore so they did not updated their items
Tho we have to eanble "Scripts" now so they can work properly.
None of the old good stuff works anymore, and I'm willing to bet cause of that cancer called Physically Based Rendering. Way too much of a hassle to even try make those textures.
Oh, and the "Skyblade" package. When I first found that in the old classic build, I have never been able look back.
Tho the Devs have asked the community to share more ideas before the end of the making.
On the new Portal for all to Vote on your idea and if it becomes the most wanted = the Devs may add it in a future game update.
And add ONLY ONE suggestion per threads for the Vote system to work properly.
Here > https://support.keenswh.com/
So there absolutely is no defined load order? I am NOT using any material modifications, and the only ones can think of that'd need to be loaded first is the Enhanced Exploration Mod and the concrete slab tool, but then again, Im not sure does those need to be loaded first or not.
Type in your explorer: %appdata%\SpaceEngineers
Go to the SpaceEngineers folder
C: users / your username / appdata / roaming / spaceengineers
>> then OPEN the ''SpaceEngineers.log'' file with Windows Note Pad
edit
correction >> not delete but OPEN