Space Engineers

Space Engineers

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Takamiki Mar 18, 2019 @ 3:51pm
basic refinery vs normal refinery
so since the arc furnace pretty much became the basic refinery does the basic refinery still yield more ingots from ore then an unmoddified refinery? or does the normal refinery now have a better ore to ingot ratio?

Edit: did some testing myself the big Refinery is better then the Basic Refinery putting around 43% more ingots per ore.
Last edited by Takamiki; Mar 19, 2019 @ 1:06am
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Showing 1-12 of 12 comments
Daywalker Mar 18, 2019 @ 3:58pm 
the furnace cant refine high quality ores like gold platin uran and silver
Takamiki Mar 18, 2019 @ 3:59pm 
but does the basic refinery still converts the other ores better then the normal refinery like the furnace before?
Wastefield Mar 18, 2019 @ 5:21pm 
At least when I was testing stone yields and saw a gradual increase from Survival Kit to Basic Refinery to (Vanilla, no modules) Refinery I'd say it doesn't, which ofc makes sense. Also the Basic Refinery is slower than the big one. Still useful to keep processing loads of Ni, Co, Si, Mg while the big Refinery is busy doing something more valuable. ;)
Darkaiser Mar 18, 2019 @ 8:18pm 
The Basic Ref is still useful midgame for processing the MOUNTAINS of Stone you can get from mining. Sure, it's not as fast as the big Ref but then it's dirt cheap to make and doesn't draw much power. Just remember to turn it off when it's empty or it draws 1 kW just to stay 'warmed up.'
Takamiki Mar 18, 2019 @ 10:18pm 
but what i wanna know is if i get more ingots for a set amount of ore in either basic refinery vs normal refinery. cause back then an arc furnace did give you more ingots for set amount of ore then the refinery did without any yield modules.

reason why is i am having trouble finding cobalt and the only bit i have is like 200 ore from a meteor crater xD

and i want to know which to put the cobalt into to max my yield on any ore i am low on and can't find currently
Last edited by Takamiki; Mar 18, 2019 @ 10:20pm
Karmaterrorᵁᴷ Mar 18, 2019 @ 10:24pm 
I think testing is needed. Maybe go creative and put sown one of each. Spawn in some ore and swap to survival. Same ammount in each refinery and see what happens.

Wouldnt surprise me if the basic dosent yield more like the arc did because of its new special ability to refine stone. But yeah im not sure, if still no answer later i might set up the test myself :)
Takamiki Mar 19, 2019 @ 12:19am 
decided to do the test myself and looks like the basic refinery coverts ore to ingots worse then a stock refinery.
both had 10 cobalt ore in them; basic refinery got 2.1 ingots, while the refinery got 3 ingots.
so the normal refinery seems to convert better by around 43% atleast where cobalt is concerned.
So if possible best to save the more scarce ore for the refinery (more so seeing as you can upgrade it with yield modules)

Edit did some more tests; all started with 10 ore
Basic Refinery: Stock Refinery
Iron; 4.9 : 7
Magnesium; 0.05 : 0.07
Nickle: 2.8 : 4
Silicon; 4.9 : 7
pretty much all 1.43% increase

and just for the hell of it to see the exact break down
Stone; 500 stone
Survival Kit; 7 Gravel, 15 Iron, 1.2 Nickle, 2 Silicon
Basic Refinery; 9.45 Gravel, 18.9 Iron, 1.61 Nickle, 2.45 Silicon
Stock Refinery; 13.5 Gravel, 27 Iron, 2.3 Nickle, 3.5 Silicon
Last edited by Takamiki; Mar 19, 2019 @ 1:05am
Pembroke Mar 19, 2019 @ 10:46am 
Did you jot down the refining times? Usually, the amount you can extract from a given amount of ore is not as meaningful as how fast you can process them. Despite the ore deposits being toned down there's still plenty and after the "initial grind" it's the throughput that matters.

So, given that basic refinery has the size 2x1x1 and a standard refinery is 4x2x2, I can fit into my ship to the same space either 4 basic refineries or a single standard refinery. Which choice would give me the most amount of ingots per second?
Takamiki Mar 19, 2019 @ 1:26pm 
ya everything was at realistic the lowest possible

as for the situation you said i would use the basic refinery for stone refining and common ores like iron, nickle, and silicon. more so if you are low on power but that can be solved with atleast 2 more wind turbines 10 blocks up from the ground to power the normal refinery. but save the normal refinery for rarer ore so you get the most ingots you can from them. but ya 4 basic refineries would refine ore faster then a single standard refinery.

but honestly at the beginning 4 basic refinery is a bit much for the initial grind seeing as you won't be able to supply enough stone/ore yet and by the time you can supply enough ore regularly for 4 basic refineries you should get to the normal refinery by then.
Last edited by Takamiki; Mar 19, 2019 @ 1:32pm
Wastefield Mar 19, 2019 @ 3:11pm 
I'd say the best choice would be a refinery + 4 speed modules, at 500% refining speed, taking 4x2x3 in size, if all you care is how fast you'll get through ores...
Takamiki Mar 19, 2019 @ 8:13pm 
to be honest if i have power already set and not too much of a concern, which isn't hard just a few base batteries, wind turbines, and solar panel set to track the sun. all of which is achievable with processing stone into all the needed ores for those.
i put 2 basic refinery with a sorter allowing only stone, iron, silicon, and nickle ore through to quickly get through common ore, and a refinery with 3 yield and 1 speed module for all the other ores
Wastefield Mar 20, 2019 @ 2:32am 
Originally posted by Takamiki:
to be honest if i have power already set and not too much of a concern, which isn't hard just a few base batteries, wind turbines, and solar panel set to track the sun. all of which is achievable with processing stone into all the needed ores for those.
i put 2 basic refinery with a sorter allowing only stone, iron, silicon, and nickle ore through to quickly get through common ore, and a refinery with 3 yield and 1 speed module for all the other ores

Yeah I'm using that same refinery module setup as well actually. Used to have a power efficiency module instead of 3rd yield module to balance power grid so a smaller solar array will keep batteries always charging when assemblers are idle. But it quickly became meaningless so with Wind Turbines I started using the above setup. No need for more speed, don't want to be mining all the time. :)
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Date Posted: Mar 18, 2019 @ 3:51pm
Posts: 12