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I suggest putting batteries on your base to store energy while you're doing other things; they can put out enough power to recharge that small grid battery 3 times if they start fully charged. (Or 3 small grid batteries once)
After that point, the more batteries that you add, the longer your ship can fly. That might be an issue if you're going to mine 10-20km away from your base and you're trying to fly back a full load of ore. Which brings up another point, the higher your mass, the more power that's going to get used just to stay aloft.
The best practice is to build a ship that works in creative mode, test it in survival mode. Then when you're happy with it, build the ship in your "real" game via a projector.
Trying to figure out what works by building in survival is going to be a LOT of trial and error... and crashing...