Space Engineers

Space Engineers

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Zync Dec 18, 2018 @ 2:17am
(RESOLVED) Grid View Distance
After taking a small hiatus from SE, any kind of grid (NPC Cargo Chips, Pirates, Drones, etc) do not render until they come within 3km or so from me. I can see antennas/beacons, but not the physical grid. Zooming in with a camera does not work either. I have tested this in multiple saves with every view distance setting. I've Re-installed the game. Loaded saves with mods, no mods, the problem persists. Is this just something the devs changed and i missed it? Or is it possibly a hardware issue? I never had this problem in the past. (October) All drivers are updated.

My Rig:
i7-6850k OC: 4.2GHz
GTX 1080Ti FTW3 OC:1999MHz
32GB DDr4 TridentZ @3200MHz
27' 1440p 144Hz Monitor

This isn't a huge problem. But considering my hardware, i like to be able to see everything. If someone can give me any information on this, it'd be much appreciated.

Thanks!

FIX: After diving into the "Sandbox.sbc" file in the affected save, i noticed a "SyncDistance" option that was set at 3000. That happened to be how close i had to get to be able to see grids. I pumped that number up to 30000 and surprise, i can now see grids from 30km away. I don't know why this doesnt change with the view distance. Slightly annoying. I hope this will help anyone else who encounters this issue!
Last edited by Zync; Dec 18, 2018 @ 3:02am
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CelticChaos Dec 18, 2018 @ 3:05am 
This setting in a multiplayer world will significantly reduce performance. Use with caution.
Zync Dec 18, 2018 @ 3:09am 
Noted. Will adjust accordingly if/when the game starts to tank.
note: this config is located in %appdata%/SpaceEngineers/Saves and find save folder where you whant change parameters ( by date of creating folder i find it ) :se:
EightSeven6 Jul 1, 2023 @ 3:13pm 
The heck? I can see grids from 10+ km away without ever modifying my simgleplayer world Sandbox.sbc to change that.
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Date Posted: Dec 18, 2018 @ 2:17am
Posts: 4