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I have still yet to see a custom turret be controlled by the AI without flaws.
Not that much in PCU. As for raw materials, the cost is a tradeoff for the insane firepower you can get with PMTs.
Even so, gatling and missile turrets are not on the same league as other new vanilla turrets.
Although the hinge is a weak part for PMTs, they still have a much smaller hitbox, and you can build a heavy armor shield on your turret (like a german WW2 4x20mm if yuu see what I mean).
As for PDs, they are only useful against the 800m missiles. And even there, gatling PMTs are better due to the volume of fire. Against fighters, a quad AC is just more efficient as a single salvo can disable most components, even armored.
I personally have no problem with the AI on small ball turrets. It tends to wiggle on big turrets but small turrets are both stable and accurate.
And dont even get me started on the Ammo, you just get really low 16 shots out of one Box of AC ammo, while the gatling one is 140 shots for just almost the double material cost.
Oh, good one, Spiff!
Very useful info to know when making Cranes
(I think I'll keep my day job, though.)
This.