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Thew ship is falling down? never had issue. The sip should be supplye by the docked base.
That tells me that your base may not have enough power to keep itself working while your ship is charging
When a docked ship is set to charge your base will provide all power to get the batterys charged
I am in the process of building a new ship and I'll try it again. I'll screen shot what is happening.
1. As was said above, do not use trade mode on all your connectors.
2. A battery in 'recharge' mode do not output electricity at all. If it's the only battery on your ship, then it can fall or be inoperable. Your option is to switch your battery to 'auto' mode and build more wind generators.
https://steamcommunity.com/sharedfiles/filedetails/?id=1883588981
You can see those trwo ships on the left side. Both docked with batterys in charge mode.
so i guess a charging batery isnt countet as "off"
It is possible, imho, but if there are no batteries on a base. The Op said his/her base has only wind turbine with 19kW output. Putting ship battery into 'recharge' mode may lead to electricity shortage on all grids and connectors will turn off and the ship will fall down.
correct.
As the OP said, 19KW is the CURRENT output, not the MAXIMUM output. That windmill will supply up to 397KW in the current conditions. It may not charge a battery fast, especially after the needs of a base are taken care of, but it would happen... eventually.
He's still got Trade enabled on at least one connector, and when he puts that battery on Recharge, the ship has no power anymore, so it falls down. Trade mode will BLOCK power. That's what it does. Nothing gets through without being paid for. (And there's currently no way to pay for power)
Again, with all connectors, undock, turn OFF Trade, redock. (Forgot earlier that Trade only can be toggled with nothing connected) You have to make sure that BOTH connectors have Trade turned OFF.
Yup.. connector on the base was set to Trade... I turned it off and it worked! Thanks!