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Tried recreating the local instance, didn't work. Tried creating a new (service) instance, didn't work. No matter what I try I can't get the thing to start.
If you need, here is the Official Guide, just scroll down a bit to see :
https://www.spaceengineersgame.com/dedicated-servers/
____
Info +
The SE Devs created a Discord channel named "help-for-community-servers" where all can ask for help, there are experienced server admins helping over there so that is a good place to have good help.
All can join the SE community from the Discord permalink added to this pinned :
https://steamcommunity.com/app/244850/discussions/0/4622335767039372629/
Once in the Discord =
-> Go to the "Role-selection" channel, scroll down and select a emote, PC or Xbox to unlock the proper community and proper channels, go to "help-for-community-servers" channel and post your problem.
ROUTER AND FIREWALL SETTINGS
a) Static IP:
If you intend to run a game that people from all over the Internet can connect to, you will need a static public IP address. Your internet service provider should tell you whether you have one or not. Without the static IP address, you will be able to host a dedicated server on your LAN, but people from outside the LAN won’t be able to connect to it.
b) Port forwarding:
The game uses UDP protocol to communicate. The default listen port is 27016, but this can be changed in the config tool. In order for people to be able to reach your server, you will have to configure your router to forward all incoming UDP traffic on port 27016 (or any other that you have specified) to the computer where your dedicated server is running.
c) Firewall settings:
Make sure to set the firewall on your server computer to allow incoming UDP traffic on the listen port.