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Also from Isy: scripts to maintain inventory, even to the point of crafting components to keep xx stock on hand. (IIM is one of my 'gotta have' scripts, as it makes base management almost painless)
Scripter here, and I may be the player most writing non-mod scripts. I've gotten specifications and written scripts for other players. That's all in my post history. I'm probably going to regret making this post.
I don't think the alternative programmable block is a thing. It'd would have to have all the same internals as the programmable block, so many will say "just learn programming then". If someone were to make one, it'd be a large complex task, and then would be faced with many players get it, then a many who won't and request the same thing but in a way they understand better, and this will go on forever.
There's a few mod requests that are essentially the redstone circuit system in Minecraft.
Addendum : Then there's going to be players who want to view/change things that aren't possible but demand it be included (block coloring, ownership, ship/station conversion, .....)
Aaaaaaaand to use this as an example....
Setable slider needs limits and a scale, which are going to be different for every use, and is that supposed to be an integer, float, or double?
Pushing a rotor speed of 0.1 is fine, until you realize it's gone the wrong way (away from sun) and should have been -0.1 and now needs to be reversed.
That's why scripting becomes complicated.
And as shade said there is lot of things to take in hand when do scripts. I gave it a shot while back.. And was over whelmed lol Now i just use scripts shade or isy or nukeguard or some others have made lol
Also if have specific features or such want.. And its not on workshop. Some times the scripters will help you out with one. Just dont be as bad as me lol figure out ALL will need before ask so dont drive them crazy needing to fine tune it hehe
I may have misunderstood it's purpose. Seems to be for scripting missions. Instead of Programable block code.
That is correct, and is in my opinion really a whole different animal than the programmable block (also I think more difficult to use).
Keen made up the Virtual Scripting so everyone could make scenarios, but the interface is very difficult that very few players (estimated <5%) can use it.
Disclaimer after dragonsphotoworks : I have not used Visual Scripting yet. I have heard many players having trouble using it. The nicest comment was saying it was very very difficult to use and nobody ever said it was easy.