Space Engineers

Space Engineers

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Jel 10/set./2021 às 3:58
NPC/AI stopped spawning - why ?
So on my server, there aren´t any more ai spawning.
(No Mods). They did for many weeks/months now but just stopped. Stations are still there but no more ships, including pirates.
I´ve checked trash settings and all good here, also the entities on the server are just the player-owned ones (all together 20-25) - not that much.
Any ideas what might have caused this ?
Última edição por Jel; 10/set./2021 às 23:28
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Dan2D3D  [desenvolvedor(a)] 14/set./2021 às 9:05 
Why not use the Email?

I use it every months, it goes to the Com Manager and he will forward to the SE programmers for testing.
Última edição por Dan2D3D; 14/set./2021 às 9:08
Dan2D3D  [desenvolvedor(a)] 14/set./2021 às 9:15 
OR

You may also ask in the "help-for-community-servers-se" channel on Keen Discord. there is a very good Veteran server admin helping new admins every days and may know more about that problem.

All can join the SE community from the Discord permalink added to this pinned :
https://steamcommunity.com/app/244850/discussions/0/4622335767039372629/
BlueBronco1 14/set./2021 às 9:27 
What NPC mods are you using exactly.
Última edição por BlueBronco1; 14/set./2021 às 9:28
Jel 14/set./2021 às 9:31 
Escrito originalmente por BlueBronco1:
What NPC mods are you using exactly.
none
Dan2D3D  [desenvolvedor(a)] 14/set./2021 às 9:31 
@BlueBronco1
it can look like broken save caused by Mods but Jel tested without Mods and seems to be the same problem.

__

Jel,
I just asked in the "help-for-community-servers-se" channel on Keen Discord and waitng for a reply ...


Edit
Community server advisor NikolasMarch is busy atm.
Última edição por Dan2D3D; 14/set./2021 às 9:36
Dan2D3D  [desenvolvedor(a)] 14/set./2021 às 9:56 
Jel,
do you play with block limit enabled?

I got a reply on Discord :

NikolasMarch — Today at 12:55 PM
though the PiratePCU could have something to do with it if PCU/BlockLimits is enabled
Jel 14/set./2021 às 9:57 
block limits are off globally.
Although, there is a setting for pirate PCU that can be set. But i don´t know if that´s relevant if you turned OFF PCU limits in the first place...
Dan2D3D  [desenvolvedor(a)] 14/set./2021 às 10:08 
NikolasMarch — Today at 1:04 PM
that is a good question... though i would assume no...
has he tried disabling ecounters/cargo ships, loading then saving, then re-enabling them?

__

I would also set :
1 - Block limits mode = NONE
2 - Pirate PCU = 0
3 - World PCU = 0
-> for a test after disabling + load/save + RE enable ecounters/cargo ships.
Jel 14/set./2021 às 10:24 
Escrito originalmente por Dan2D3D:
NikolasMarch — Today at 1:04 PM
that is a good question... though i would assume no...
has he tried disabling ecounters/cargo ships, loading then saving, then re-enabling them?

he has :) Nothing.

Escrito originalmente por Dan2D3D:
I would also set :
1 - Block limits mode = NONE
2 - Pirate PCU = 0
3 - World PCU = 0
-> for a test after disabling + load/save + RE enable ecounters/cargo ships.

tested - no effect.
Última edição por Jel; 14/set./2021 às 10:24
Dan2D3D  [desenvolvedor(a)] 14/set./2021 às 10:44 
Maybe verify this :

From NikolasMarch :
Settings for servers need to be identical for the sandbox_config.sbc file in the save folder, and the main spaceengineers-dedicated.cfg file
Última edição por Dan2D3D; 14/set./2021 às 10:45
Jel 14/set./2021 às 10:51 
Escrito originalmente por Dan2D3D:
Maybe verify this :

From NikolasMarch :
Settings for servers need to be identical for the sandbox_config.sbc file in the save folder, and the main spaceengineers-dedicated.cfg file
thanks for the hint, already verified that.

I undertand that this might be a cause for encounters not spawning. Although I´m still wondering what pirate pcu may have to do with the fact, that no cargo ships are spawning. Those are npc factions and not sprt owned.
Última edição por Jel; 14/set./2021 às 10:54
Dan2D3D  [desenvolvedor(a)] 14/set./2021 às 10:55 
11 reported a similar problem 2 years ago and does not seem to be a problem in the new game version but now I see 2 having this problem so it may be a new bug to report so I will add this discussion to my monthly report, it's the best I can to help more.

Still, would be the best if you contact the SE Team so they can chat with you if needed.
BlueBronco1 14/set./2021 às 17:21 
Sorry, for any confusion I am having problems with NPC mods not the ingame NPCs. I thought Jel was having problems with mods.

Sorry, cheers
Jel 15/set./2021 às 0:09 
Nothing found so far.
With huge help from other players (thanks again), we sometimes thought we´re close but then again - nope :)
Sometimes after deleting one or more grids, spawning seemed to pop up again - but later it was impossible to reproduce.

Now out of ideas, i´ll try communication via Discord as mentioned by Dan and see if we can get our heads around it somehow.
In the meantime, i´ve published the latest version of the world:
https://steamcommunity.com/sharedfiles/filedetails/?id=2602011673
Jel 16/set./2021 às 4:11 
So we kind of worked around the issue:
Installing the "Modular Encounters Spawner" Mod (no additional package) made the Vanilla Spawns functional again.
I still don´t know why but it works.
I´ll leave the Mod active for it doesn´t do anything else atm.
If i´m motivated, i´ll remove the mod again some time later and see if all the spawns still work afterwards.
Última edição por Jel; 16/set./2021 às 4:13
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Publicado em: 10/set./2021 às 3:58
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