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Thrust in every direction
Cockpit or control chair
Power
Gyro
Thats the basic recupie for a ship in space engineers.
In survival the things you need are...
Oxygen generator
Refinery
Assembler
Med bay
Med bays are your respwn points the rest are to keep you alive, refine parts and ore.
They can all be linked up with conveyors so they can transfer tings between them.
The bases of weapon turrets need to be connected to the conveyer system to automaticly pull ammo.
Connectors are how you dock small ships and transfer cargo. At least one on the outside of the ship is good. It also has to connect to your conveyor system.
Hope some of that helps :)
2. if you want to start on a planet you need to take the star system or one of the easy starts or the single habitable planet then you spawn in survival and creative on a planet.
and the more mass you ship has, with or without load, the more thrust you need to acellerate and decellerate it in the same time.
3. Karmaterrorᵁᴷ has already given a quite decend list of what you need for a ship, just a small adding from me:
- on planets make sur you have enough thrust to wheight up the ship and the load of the ship against the gravity. you need there mostly thrust downwards and nerly nothign thrust upwards-
- if you build in space mount first soem sort of "emergencybrake" (a single thruste for every direction, a gyro and soem power to let it work) together on your constructionplatform or your ship to avoid it from floatign away too far.
4. i have shown for the construction of a ship on the different startoptions where ships where avaiable and have dissect these ships.
5. for designing a ship just show through the different types of blocks, there are rounded blocks, tetra, full, different angled . . . quite an amount already without any sort of mod. just press g and the menu should open where you can find all blocks.
you forgot the control module a controlseat, flightseat, cockpit or remotecontrol so that the dampeners work.
https://www.youtube.com/watch?v=7Vvkls0W1xc