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Meanwhile i've found this mod that maybe can serve the purpose
https://steamcommunity.com/sharedfiles/filedetails/?id=1767567028
So if i attach a remote, a gyro and a camera in can put the remote in the seat hotbar and aim it with the mouse? That'd be great
https://imgur.com/a/jDySvSG
Can't pitch down with such setup
I'm going to try again with an hinge out of curiosity.
Do you have any screenshots/videos to show those kind of contraptions?
https://imgur.com/a/kyy1Ay2
It was hard finding the sweetspot for the forces at play but it paid out very well.
The strangest thing is that if i turn off the rotors i can control them with the mouse, if i keep them on they force the rotation put in the angular velocity but once i leave the manual control they stay in position.
Rotor OFF
Share Inertia Tensor OFF
https://imgur.com/a/7hg7eAl
Can use same concept to make bigger turrets but in gravity they start to fall when they get to heavy.
A more surefire way to control "player made turrets" is with a script, like doom says...
https://steamcommunity.com/sharedfiles/filedetails/?id=944915802
Maybe i'll try to add another axis to make a full gimbal but it could make it hard to manouver.
Thanks for help guys!