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I am not the best Engineer in the SE community and I can create ship ramps, rotating ships/stations, rotor hangar, huge station blast doors (on rotor or piston), piston elevators, piston connectors, etch ... without any problems, well I had to find the "Working" concept but did not took me a lot of time to find the good ones.
Maybe share your save here on the forum so the Veteran players can go in to find a working solution for you, we have very kind community helpers.
Keen has attempted to re-code the game's physics engine to make the pistons and rotors more stable more than once.
So, few players can make the game do what it is supposed to. And the developers can't explain why the game is doing what most players are seeing. But you're right. It's probably just 'bad concepts'. I mean, obviously if the game were actually broken on a fundamental level, it wouldn't have these tens of millions of players logging in each day. So obviously the problem is on my end.
Seriously, many people seem to be here mostly to watch and worship Clang. Like NASCAR fans... not that there is anything wrong with that.
So upload the most Clang mayhem you have. Some will enjoy the booms, some will enjoy trying to make it work.
Are there any interesting data in any logs? Not knowing your piston/rotor kung fu (mine sucks pond scum), have you watched Splitsie's how toos?
For example the stuff on the end of hinges wont be taken into account be inertial dampners so will pull on your grid in natural gravity.
The ship spinning around is usually down to two blocks pressing on eachother. In real life thats an internal force and would not move the object. In se that is seen as an external force acting on the grid causing the spin.
So we have to be very carefull about limit settings. Ensuring we leave enough clearance for no blocks to press against eachother. Then to actually have thrusters on subgrids work we needs a script ir two. One to allow thruster use, and maybe an auto level script if the position of the subgrids isnt balanced around the centre of mass.
Its a learning curve getting to grips with se physics. But once you get the hang of it stuff starts to become easier :)
Report this if it pleases you but in the end I am right. You have done nothing but attack Keen and anyone that does not understand that it MUST be the games issue even if so many others do not have your issue. Once asked to share your save you go silent.
I smell a troll folks, they stink to high heaven.
Would be kind to help if you post in, imo it's wtty comments the OP may not have asked for.
It goes for all members in > Post in to help or ignore and move one.