Space Engineers

Space Engineers

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TRB Sep 15, 2019 @ 7:01am
Still no 'toggle alt-look'?
I remember people asking for it back in like 2015 and I've just spent 20 mins googling but can't find anything about it being added.

I just want to toggle ALT instead of having to hold it, why is that a hard thing to add?
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callme-jk Sep 15, 2019 @ 8:12am 
Hmm, when I´m right here, I think we had a past without holding Alt.... There was something better, but cant remember what it was... Was btw way better, then the current system. There was a change in the past for something, but not in a better direction, if you ask me. Same with UI-Infos on/off, in the past 2x tab and now its 3x tab... for on/off the infos and ui on/off... during design-process was the old system with 2x tab only much better.... and no setup in the settings.... rly the wrong way. I hate btw this ui-keyinfos, still... or this cheap-system in all. (same with reduced block-range in creative, again....!)

Yeah, in Neocron it was Tab. But I´m not talking only about camera-move-system... its more the same system like in Star Citizen or like (little bit) of Interstellar RIFT, we can switch between camera mode and mouse-mode... Much better system, sad its not inside. -.-

Same in Astroneer. And the joke there is, you come out of the base after loading and inside of the base the feature is inside.... LOL but after start its gone.... and the need to hold right mouse-button always, to look around.... WTF... rly gets on my ball. Stress for nothing always hold a key... for what? Its so outdated this system.

And now with the new Vending Machine and camera always not in the right position on first view.... Yeah, rly missing. Or compared to Star Citizen... we have here a terminal on the arm, too.... and nothing when we compare it. There system is rly nice. At least an arm-animation to the display and not just terminal look pop in... Thats rly 30 years cheap and outdated. :) And I´m not talking about: hey we need some cool animations in terminal like in Star Citizen... So, i expect rly not alot, or too much for this engine. ;) But, what I´m talking here, we are still waiting for better weapon-animations, they was on the list in the past.... Years, ago... Remembers me to the pistole, some years ago more.... xD
Last edited by callme-jk; Sep 15, 2019 @ 8:30am
Dan2D3D  [developer] Sep 15, 2019 @ 11:42am 
"I just want to toggle ALT instead of having to hold it, why is that a hard thing to add?"

Because it was Not added to the community votes on the Portal but it is not too late to add it!

All community Testers report and share vote "Feedbacks" on the Portal.

>> https://support.keenswh.com/spaceengineers/general


Important

ONE bug per "Bug report" and ONE idea per "Feedback" for the vote system to work properly, it becomes unusable if more than one bug/idea in to vote on.

A good Title that shows what is in to vote on will give you a better visibilty to have more votes and a better chance to be added in-game.

A Lot are participating in the making of SE now so your idea may be already in to vote on.
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Date Posted: Sep 15, 2019 @ 7:01am
Posts: 2