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Yeah, in Neocron it was Tab. But I´m not talking only about camera-move-system... its more the same system like in Star Citizen or like (little bit) of Interstellar RIFT, we can switch between camera mode and mouse-mode... Much better system, sad its not inside. -.-
Same in Astroneer. And the joke there is, you come out of the base after loading and inside of the base the feature is inside.... LOL but after start its gone.... and the need to hold right mouse-button always, to look around.... WTF... rly gets on my ball. Stress for nothing always hold a key... for what? Its so outdated this system.
And now with the new Vending Machine and camera always not in the right position on first view.... Yeah, rly missing. Or compared to Star Citizen... we have here a terminal on the arm, too.... and nothing when we compare it. There system is rly nice. At least an arm-animation to the display and not just terminal look pop in... Thats rly 30 years cheap and outdated. :) And I´m not talking about: hey we need some cool animations in terminal like in Star Citizen... So, i expect rly not alot, or too much for this engine. ;) But, what I´m talking here, we are still waiting for better weapon-animations, they was on the list in the past.... Years, ago... Remembers me to the pistole, some years ago more.... xD
Because it was Not added to the community votes on the Portal but it is not too late to add it!
All community Testers report and share vote "Feedbacks" on the Portal.
>> https://support.keenswh.com/spaceengineers/general
Important
ONE bug per "Bug report" and ONE idea per "Feedback" for the vote system to work properly, it becomes unusable if more than one bug/idea in to vote on.
A good Title that shows what is in to vote on will give you a better visibilty to have more votes and a better chance to be added in-game.
A Lot are participating in the making of SE now so your idea may be already in to vote on.