Space Engineers

Space Engineers

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Bunchie Jun 11, 2020 @ 12:40pm
Jump Beacons
So recently I've found myself with alot of spare time on my hands and wanted to dip into the modding of SE. However as much as I understand the basic concepts of coding I simply cant get into it. However I had an idea I wanted to share in case someone more technically inclined can pick it up!

So this is a very simple way to how beacons work. Now instead of just providing a visual marker they also provide a jump location for ships equipped with a jump drive. So when you go to input your jump coordinates it will show up as one of the options. This makes it to where you dont have to actually fly to a station to make your own gps coordinates. You can toggle this option in the beacon menu. For instance at what distance can a ship's jump drive get a fix on the beacon. Of course you can turn this on or off to your liking. Let me know what yall think and feel free to use this idea.
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Showing 1-2 of 2 comments
Dan2D3D  [developer] Jun 11, 2020 @ 2:32pm 
Hi, if I understand > You want to go in space, Build all Beacons and use them to jump.

I am not sure but maybe one member already added this one to the votes = ??

I will search the Portal where a lot participate, be back in a few ....

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But if go in space to build the Beacon = you can aslo add a GPS marker in same time, well that is what we do now.

So not really needed if we have to go place the Beacon first, well imo ;)
Last edited by Dan2D3D; Jun 11, 2020 @ 2:37pm
Dan2D3D  [developer] Jun 11, 2020 @ 2:35pm 
Already in with 319 vote and marked by the Dev as "Under consideration"

I recommend to read and add a comment with your vote to help if it is your idea :

https://support.keenswh.com/spaceengineers/pc/topic/infinite-beacon-range-and-possibility-to-set-beacon-for-jump-drive-target
Last edited by Dan2D3D; Jun 11, 2020 @ 2:36pm
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Date Posted: Jun 11, 2020 @ 12:40pm
Posts: 2