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8 above ground, like you said.
9 blocks apart
At the block one below where the 'up' turbine is, place another armor and 4 more wind turbines around horizontally. The tops of each will almost touch.
badly drawn diagram. 'a' is armor 'w' is wind turbine
Ideally, your windmill farm would be down at 'sea level', or the lowest naturally generated place on the planet, 8 blocks off the ground, with that 8 blocks of clearance to its sides.
The same setup, high on a mountain, will have lower output. The lower O2 levels there is just coincidental, and doesn't affect the windmill. The low O2 level WILL be a rather obvious hint that there's lower atmospheric density at that height above 'sea level'.
then build a windmill armor armor(center) armor windmill vertical
than one armor block to the side
and than again a windmill armor armor(center) armor windmill horizontal
so that il lool like armor windmills armor windmills(where the windmills change between horizontal and vertical)
its space efficent i think and dont wast much power(its not perfect but good-optimal)
10 high
than u build a #
the upper left cross is where the tower is
and than every line is
a windmill armor armor(cross) armor armor armor(cross) armor windmill
and on top of the "tower" 1 armor and a windmill
and on the lower right cross another armor and a windmill
that way u should get 10 windmills at full power
Go forth and engineer.
+1
Creative or God mode is the low cost laboratory of SE. You can do experiments that would be way too labor and material expensive in regular Survival. I've found it is especially useful if think I have the most fantastic idea ever to occur to a human. It's amazing how many times it is really an idea that sucks rocks. lol
On a similar note, solar panels do a clearance raycast for 100m out, towards the sun. Again, if there's enough unobstructed space around the solar panel, it will function underground.
Shows the eight lateral directions that wind turbines check, as well as the apparent maximum distance.
Removing blocks wouldn't increase the output of these two wind turbines. However, they're also fairly high up and can't reach the full 400 kw, so it may be that they're capped at suboptimal performance even before they're checking for clearance.
You can get a decent 200kw from wind turbines with only two unobstructed directions and a little breathing room in the others, which is convenient if your base is small or underground. This also makes it easier to cram them close together, as otherwise you need to play queen's chess with them.
I did some in depth testing with a projector and the lineout of
The result is repeateble chess style pattern.
www
www www
www www
a a a www
a a a a a a a
a www a a a
a www www
a www www
a a a a www
This can be mirrored on the downside
you can make the plattform two blocks thicker to add windmills to the side in between, but they wont run at full efficency.
https://steamcommunity.com/sharedfiles/filedetails/?id=2492984629