Space Engineers

Space Engineers

View Stats:
Delnizz Mar 23, 2019 @ 12:25pm
How to place a wind turbine????
I have watched close to 20 videos on this, it just doesn't work.

I am trying to place a wind turbine on top of a light armor block. It will not snap to the block. There is nothing around this, I am just starting out and I am over 100 yards from my lander ship on flat ground. I have tried placing it on one light armor block and on top of 2 light armor blocks stacked on top of one another. The turbine will not place, or if it does, it falls off because it is not snapped to the blocks.

I have tried free placement mode and the gravity placement mode. Nothing works.

What am I missing?
< >
Showing 1-15 of 31 comments
Manwith Noname Mar 23, 2019 @ 12:28pm 
The only thing I can imagine is you are too close and preventing placement due to "collision".

The base fits on a single large armour block but the bounding box is larger due to where the blades of the turbines end up.
Delnizz Mar 23, 2019 @ 12:30pm 
I am as far away as I can be and still have it on the block. Another post mentioned using Ctrl+scroll wheel to move it out, but that does not move the turbine.
Manwith Noname Mar 23, 2019 @ 12:36pm 
Is the grid definitely a "station"?
Delnizz Mar 23, 2019 @ 12:41pm 
The first block is halfway into the ground. Not sure what you mean? I am new to the game.
RoofCat Mar 23, 2019 @ 12:47pm 
Rotate properly while being not too close nor too far?
Manwith Noname Mar 23, 2019 @ 12:49pm 
Originally posted by ForcedSlave:
The first block is halfway into the ground. Not sure what you mean? I am new to the game.

Yeah, if the first block placed was half in the ground it should automatically assign the grid as a station. Might be worth checking in the info tab of the control panel though. Given the early stage of your base, you might not be able to do that.

I know when not looking at a grid panel the info page lists all grids but I can't remember off hand if it says what type they are.
Delnizz Mar 23, 2019 @ 12:54pm 
No idea what any of that means. If I look at the control panel of the blocks it shows something about "planet" with a remove button and another section about "static grid" with a remove button.

Grrr, when I place the turbine, then it falls over, I grind it down, then when I try to place it is snapping, but it says I don't have enough components. Guessing I lost some in the first placement and grind down?
Anyway, I made more of the missing things and now it wont snap again.

So much for out of "early access".

I appreciate the help guys. But I think this turd is getting returned.
Manwith Noname Mar 23, 2019 @ 12:58pm 
Heh. Well to eliminate possible survival requirements, you could start a creative game and just slap stuff down quick to figure out how to place them.

You shouldn't lose any parts when grinding down blocks with the exception of batteries. You will not get power cells back from them but everything else is returned. It may be your inventory is full and those parts are on the ground.
krzosu18 Mar 23, 2019 @ 1:37pm 
Originally posted by ForcedSlave:
The first block is halfway into the ground. Not sure what you mean? I am new to the game.

well the turbine looks like 1x1x2 block but its actualy a lot bigger 3x3x3 -> that can mean two things.

if you try to place it and you can't - then you might be standing to close - aka move a bit away form the block you try to place it on (aka dont stand next to it).

The second thing is collision with terrain - aka if you try to place the turbine close to ground level - some nearby ground might be stopping it -> aka go a bit higher than this - aka place 2-3 blocks above ground level and then place the turbine on top of such "pillars" - either that or use your drill on nearby ground to make more space for the turbine. - i would recoment going high - this will solve the ground problem - and will give more power at the same time. ofc the higher you go the better power you will get out of that turbine.
Last edited by krzosu18; Mar 23, 2019 @ 1:39pm
Obo the Hobo Mar 23, 2019 @ 1:54pm 
maybe the blocks are small ship. Try and build a new platform, but scroll first, and make the block the bigger of the 2 sizes. if this doesn't work, send a video. :steamhappy:
Manwith Noname Mar 23, 2019 @ 2:13pm 
Originally posted by RoofCat:
Also don't place turbine anywhere close to ground, it's just a waste of resources. It has to be 7 blocks above ground or more. And 5 blocks from another turbine to have full power.

Ideally more if you want no interference. I have a 7x7 grid, so 5 blocks between a turbine on each corner. The build started with just 1 turbine but each additional turbine reduced the maximum potential output of those previously existing. Not massively but I was checking and noticed the drop.
RoofCat Mar 23, 2019 @ 2:59pm 
Originally posted by Manwith Noname:
Originally posted by RoofCat:
Also don't place turbine anywhere close to ground, it's just a waste of resources. It has to be 7 blocks above ground or more. And 5 blocks from another turbine to have full power.

Ideally more if you want no interference. I have a 7x7 grid, so 5 blocks between a turbine on each corner. The build started with just 1 turbine but each additional turbine reduced the maximum potential output of those previously existing. Not massively but I was checking and noticed the drop.
7x7 is exactly my setup for most cases. It should have 360kW on them all and described as "optimal" in control panel. I know you can get 390kW something in some spots on lonely turbines, but at this point it's probably too much space used already. I have had with 6 blocks between (8x8) with pretty much the same ~360kW numbers so I'm not even sure when and how those 390kW happen. That's why I consider there is no point to bother beyond that.
I have had suspicion there is some particular wind direction because of how sometimes one turbine has higher power than the other one like being shadowed, but I'm not sure about that not to mention having any proof. Just a crazy theory crafting.
Manwith Noname Mar 23, 2019 @ 3:02pm 
Heh, yeah, I have four turbines all the same height and evenly spaced yet each has a different potential output.

https://steamcommunity.com/sharedfiles/filedetails/?id=1691928180
Alakbar Mar 23, 2019 @ 3:16pm 
If your running any kind of skybox mod, that will break the wind turbines. I saw that happen on a previous thread.
WaspIV Mar 23, 2019 @ 3:59pm 
Placed central turbine 3 blocks higher than the rest, about 10 blocks above ground level (I'm on a fairly flat plain for at least 1km in each direction). Each side turbine is 5 blocks from central pillar. All turbines have between 370 and 380 kW output.

https://steamcommunity.com/sharedfiles/filedetails/?id=1691979900
< >
Showing 1-15 of 31 comments
Per page: 1530 50

Date Posted: Mar 23, 2019 @ 12:25pm
Posts: 31