Space Engineers

Space Engineers

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HMIMH Mar 22, 2019 @ 4:32am
I want fast assembling. Speed modules or more assemblers?
Thats the matter
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Showing 1-10 of 10 comments
Slye_Fox Mar 22, 2019 @ 4:33am 
Both.
Set aditional assemblers to Co-Op mode.
HMIMH Mar 22, 2019 @ 4:34am 
Originally posted by Slye_Fox:
Both.
Set aditional assemblers to Co-Op mode.
but what is better in terms of energy-productivity?
SydWad Mar 22, 2019 @ 5:34am 
pretty sure speed modules 100% the speed and the power, so technically one with 4 speed or just five assemblers would be the same. Think speed is cheaper though.
Smokey Mar 22, 2019 @ 6:18am 
I personally use 2 assemblers side by side 4 speed modules and 2 power modules, each assembler shares the 4 speed modules and has there own power module.
Rox Mar 22, 2019 @ 6:20am 
¿Porque no los dos?
Dakota Mar 22, 2019 @ 7:34am 
Go for speed modules, an assembler with a speed mod is equal to 2 assemblers. So essentially one assembler can do the work of 5. The speed module is quite a bit cheaper last time i checked.
Daynen Drakeson Mar 31, 2019 @ 5:57pm 
Bear in mind that you can stack assemblers in lots of configurations too, whereas modules lack exterior connection points and block off most of the assemblers' hatches and panels, restricting your placement and interaction options. This CAN matter if your design is pressed for space but your mileage may vary. If you have the forethought to make at least one assembler easily accessible, you can set all but THAT assembler to co-op mode and use it as your "master" assembler. Always remember to queue up production from THAT assembler and everything will run nice and smoothly.

Also note that a speed module is only listed as using 1 PCU versus the 40 of an assembler, so beyond a certain number of machines speed modules could save a reasonable chunk of your computer's attention. Good to know if you want a big facility but aren't running a beastly machine or playing on an amazing server.

EDIT: Speaking from experience, it's also not a good idea to purposely use the assembler to hold components. You risk getting it backed up with stuff that can't be used on what you need at the time, freezing production. Best to keep the assembler clear and let it pull what it needs when you queue things up instead.

In other words, it depends on your needs.
Last edited by Daynen Drakeson; Mar 31, 2019 @ 5:59pm
Buzzard Mar 31, 2019 @ 7:29pm 
Depending on what/where I'm doing, I'll go maybe 12 or so assemblers with power efficiency modules on all sides. Set all but 1-2 assemblers (the first 1-2 in the list) to co-op mode and let the horde churn out my parts. Of course, this is for large builds where space isn't a problem, but power... has to come from somewhere.
Husky306 Apr 1, 2019 @ 12:59am 
Wind turbines are so good you don't really get energy problems. Make 2-4 assemblers with 2 speed modules each if you lack speed and if you don't want to set world assembling speed to max. Who's stopping you? Make 10 if you like =)
HMIMH Apr 2, 2019 @ 1:25pm 
its ok ^^ I appreciate all your answers :D
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Date Posted: Mar 22, 2019 @ 4:32am
Posts: 10