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Im talking about the Wind Turbine. Man Im glad you don't know about them making ICE in space rare.. That would really set you off... Opps.
And quite frankly, I love how they are really changing the dynamics! Progression to start, making resources a rarity in certain spots, adding more options to compensate for the change in resource rarity, it really makes you plan more and be more immursive.
How does it make it harder? I've always used hydrogen ships for planet<>space. All that has happened is you have to use engines instead of reactors and mine ice (more plentiful and easier to mine) rather than uranium for general power. I think it is actually easier now, one less thing to mine but, as i said, sandboxes should add options and/or have user adjustable game settings rather than remove options in an illogical way for everyone.
I like the hydrogen engine and have been using it in my new game after the patch so far, only recently discovered why i couldn't find uranium. at least with plat you don't need it till you get to space (although it would be nice to build your spaceship in full before going to space) but uranium just takes away too much. and the removal is unrealistic, at least on the earth like planet.
i'm not complaining about uranium in space, it is planets, at least get that right. and i already quoted "tweaks in distribution of ore on asteroids". no, that's not kwl either. nvm, got plenty of games, never enough time anyway, it is just a shame since i was just getting back into SE but this has stopped me playing again.
Because the hydrogen engine doesn't have enough power for atmo thrusters, so mining with a flying ship until you find uranium is not a viable solution in legit survival. And it burns through hydrogen and ice very quickly. This forces you to rely on rovers and conventional methods for resourcing until you can get a good supply of uranium to run reactors all the time.
https://steamuserimages-a.akamaihd.net/ugc/986757082512094971/26CE4719C72C83F588C3CDBACB792145CFC1003D/
Build just a light, minimal basic hydrogen rocket with a single container and a parachute. Put enough components in the container to build a basic platform in space, then shuttle those parts up into orbit, then drop and parachute back down to your base. Repeat until you have an orbital space station to use as a refueling and respawning waypoint. At that point you can pretty safely start reaching further out to find uranium and platinum.
mining on planets using flyers was not a viable solution even before this unless you went stupid with it. in all my planet starts, i build a buggy first. a drill on a piston for ice and hand mining for deep deposits. none of that has changed, there's just no uranium.
if they just made it rare i'd be fine with that and originally thought that's what they did. but no uranium on planets at all? i'm not sure how our planet would behave without uranium but it certainly wouldn't be liveable. it is hot inside earth because of uranium and even seawater is full of the stuff!
and you pointed out exactly what annoys me here, "This forces you". If I want to be forced to play a game a certain way, i'll play a structured game and not deal with bugs. Sandboxes are about being given as many options as possible and making your own choices and we put up with bugs since the devs can't anticipate everything we might get up to. the new stuff is fun, i'm not hating on that, just don't like having my options taken away to coerce me into playing with them. and the game being made even more unrealistic doesn't help. what year is this all set in? using combustion engines to make electricity?!
i just don't get why they're ruining planets after putting in all that effort to making them. you're now even more rushed into getting to space instead of enjoying the planet for a while :/ No point to even making a proper base on them, why not just stay in space where you can find everything?
#BringBackPtAndUToPlanets
I for one hate it becouse of the immersion factor: i know fully well, that most automated heat elements in various spacecraft from Voyager to Opportunity used uranium, mined and refined here, on Earth.
Playing on an earthlike planet without uranium is even worse than not having real water - at least ice is h2o in solid form :/ They could - and should - have made it rarer and harder to refine instead of removing it altogether; it's honestly a big turnoff for me.
I've also tried to load my previous many year-long save which i backed up, but it "upgraded" it to the new format, turning all uranium on planets to cobalt etc.
Hopefully i won't get banned for this (it's not maliciously meant), but in my frustration i resorted to pirating the last 1.188 beta version in order to be at least able to fire up and play my previous savegame, which literally took YEARS to build up.
So yeah, i'll say the same thing to Keen as i recently said to Deep Silver studios: thanks for forcing me to pirate your game.
TL;DR:
Solar Panels and Wind Turbines provide all the power you need - Wind Turbine cheap and easy, the ones I just placed 5 blocks off the side of my base and 5 blocks above ground each produces near 300 kW: as much as 2 solar panels without the hassle of aiming and syncing rotors to the Sun, plus it's constant free energy throughout the day and night. They did also buff solar panels to 150/160(?) kW and lowered their cost by half...
Small miners/welders with two tools & medium containers work fine with two batteries since planets launch?
Only thing I miss is an easy way to recharge or prolong the battery life a few minutes without having to move the ship and dock with a connector, there the small reactor was convenient.
Same as you want uranium and platinum on planets, why not put ion thrusters there too then? Since it's just as restricting that ions can't be used in atmosphere, but compensated by the alternatives: specifically atmospheric thrusters and wheels in that environment only, or hydrogen thrusters universally. Sounds directly comparable to the lack of uranium, compensated specifically by Wind Turbine and Hydrogen Engine (in terms of available fuel?), or Solar Panels universally? I think this is just about getting used to changes in things that remained unchanged for years, and having to learn to use the new alternatives... It takes a while to "sink in", but I'm sure we'll all have great fun with all the new stuff! (...,this new breath of fresh air into the game! -sorry couldn't resist- ;) )
https://steamcommunity.com/sharedfiles/filedetails/?id=1669754821