Space Engineers

Space Engineers

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Hominin Mar 1, 2019 @ 3:24am
new drop pods
i'm fine with making it a bigger pain to start out but if spawn with tools is disabled, can't start a new star system with those pods. a set of basic tools or the mats to make them in the survival kit would be an easy fix.
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Showing 1-15 of 36 comments
Hominin Mar 1, 2019 @ 4:01am 
the spawn ship isn't much better. not even an ore detector? survival kit can't make those. they were making a big deal about improvements to survival too. all the default starts are dead ends in survival now! back to custom start ships :/
The idea is for you to use stone to start off, the survival aspect was to add a tierd system into the game, what would be the point of making stone useable if you can just spwan with a ore detector, plus if you have forgotten when you have you drill in your hands it acts as a detector, if you wanna make it easier just spwan it in but in the end you just make it easier for yourself which kind defeats the whole meaning of survival...
callme-jk Mar 1, 2019 @ 4:54am 
i like the new drop pods. comes with style and good for new players... but, sad it comes with rly cheap bugs... Oo -.- Oh, I like btw that you cant fly them at start.... :P

sad points:

- reach open survival block bugt access point in small spacedrop wtf... boots ftw
- respawn without medic-station.... rly?!... wtf. -.- (yeah i know place... and easy-thing... but makes no sense, like the spy-feature)
- bugt pilotseat in space-dropship (die with open helmet and air, because cockpit is too small... btw this bug is years old... #sad)
- no gravity-generator in small space-dropship isnt funny, too. if you cant handle the boots.... Oo
Last edited by callme-jk; Mar 1, 2019 @ 5:49am
The survial kit is ment to stop you from the kill yourself and get a new ships exploit
callme-jk Mar 1, 2019 @ 5:05am 
yeah another point thats fixed here (without spawnmod), beside (tool-exploit thing)... xD
Last edited by callme-jk; Mar 1, 2019 @ 5:06am
Hominin Mar 1, 2019 @ 5:36am 
Originally posted by Good Ol' ♥♥♥ Nugget:
The idea is for you to use stone to start off, the survival aspect was to add a tierd system into the game, what would be the point of making stone useable if you can just spwan with a ore detector, plus if you have forgotten when you have you drill in your hands it acts as a detector, if you wanna make it easier just spwan it in but in the end you just make it easier for yourself which kind defeats the whole meaning of survival...

you spawn with tools since you can't make them at the start, no diff. i guess it depends on what you want to spend your hours doing early game on survival, building/flying/driving/fighting or running around on a planet with a spawned in hand drill trying to find the unlikely close enough to the surface deposits for everything you need. each to their own, i preferred the old drop pods.



Originally posted by jk:
Oh, I like btw that you cant fly them at start

just having that ability would've been enough. or enough mats to make a basic buggy you can put the salvaged detector on since drop pods actually have ore detectors. the ship you can fly doesn't. :steamfacepalm:
Darkaiser Mar 1, 2019 @ 5:50am 
A few points to make:

1) Look on youtube and you'll find several videos from the recent Beta that show people flying their drop pods. Not WELL but part of the idea is to make the game start of the game more challenging.

2) The Lunar Rover start is a BLAST. I've spent 10 hours in this plucky little craft, driving all over the surface of the moon. Try it sometime.

3) If your idea of a fun game is running around or flying around shooting things, you're playing the wrong game...
Cereal Mar 1, 2019 @ 5:55am 
lol guess i got lucky on my server then, ground down my first space pod after finding a suitable asteroid to build on. built up base from first pod then tried to respawn on a pod again... doh respawn only available at last med station . so i ground that down and boom, respawn screen, im about to click space pod, and i see a medical room on the list (im server owner and first to login after wiping - and not using any admin tools so not able to use anyone elses med bay) its only 1 1500 block derelict frigate :)
callme-jk Mar 1, 2019 @ 6:24am 
Originally posted by Hominin:
just having that ability would've been enough. or enough mats to make a basic buggy you can put the salvaged detector on since drop pods actually have ore detectors. the ship you can fly doesn't. :steamfacepalm:
the problem seems to be a design thing... 1. big ship design, ore-block 2 blocks size, and antenna (without low range in pilotseat, not rly funny Oo) is the next thing... and the design of the space-dropship is dead... btw this big antenna is still ugly... but at the end... all we need now is stone... at the start. thats it... (if progression-system is in use) and no storage / use for other ores (survival-block cant handle other ores, only stone)... its just wasted time to collect other ores, then stone.... we see, not rly a problem...


lets look for stone, beside ice, now, only... (and ice in astro seems currently rare... next funkiller.)


maybe this is the real problem here... because its a very boring start.... ice/stone only... Oo
but thats the time we live in. simple things for simple peeps for simple gameplay. and the joke, its still too hard.... haha xD
Last edited by callme-jk; Mar 1, 2019 @ 10:24am
Hominin Mar 1, 2019 @ 6:34am 
Originally posted by Darkaiser:
A few points to make:

1) Look on youtube and you'll find several videos from the recent Beta that show people flying their drop pods. Not WELL but part of the idea is to make the game start of the game more challenging.

it can't be flown well enough to make its detector useful. rest is irrelevant. once again, it doesn't make the start of the game more challenging, it just changes what you spend your time doing at the start.

i'm still on the game i started earlier and got to the stage where i've built a simple buggy with a detector. now i need to find and mine all the deposits i need so i can build a better one, and then find a good location and build a nice base. then work on developing capabilities and getting to space. the there is all the work to be done there and build a long distance ship to build at all planets and moons etc etc. i'm happy with that. i don't need the find resources with a hand drill thing as a long part of my early game. that ♥♥♥♥ isn't fun or challenging, just boring.

Originally posted by Darkaiser:
2) The Lunar Rover start is a BLAST. I've spent 10 hours in this plucky little craft, driving all over the surface of the moon. Try it sometime.

Does it have an ore detector or mats to make one? personally prefer planets as i like getting to orbit to be an early game challenge.

won't bother with point 3, you just took a word out of what i said and built a sandman out of it with that one.
FlameXD Mar 25, 2019 @ 7:17pm 
MY PROBLEM WITH THIS IS, I have no ♥♥♥♥♥♥ idea how to start now. I watched a youtuber play the game before the update and now i have no idea how to start out. Or what all this stuff about progressing and earning diff blocks means. like just give me the damn blocks. Why do i have to earn it?? Also idfk what to do now. I cant make a battery or solar panles so the survival kit wont help me. Im out of power and now im lost.... Is there a way to get the game back to how it was before the update?? caz im lost and the only thing i can go off of is a series that is now out of date.
callme-jk Mar 25, 2019 @ 10:28pm 
check savegame-options and disable progress tree...^^ simple. :)
Zoekoff Mar 25, 2019 @ 10:56pm 
Originally posted by Flame2k:
MY PROBLEM WITH THIS IS, I have no ♥♥♥♥♥♥ idea how to start now. I watched a youtuber play the game before the update and now i have no idea how to start out. Or what all this stuff about progressing and earning diff blocks means. like just give me the damn blocks. Why do i have to earn it?? Also idfk what to do now. I cant make a battery or solar panles so the survival kit wont help me. Im out of power and now im lost.... Is there a way to get the game back to how it was before the update?? caz im lost and the only thing i can go off of is a series that is now out of date.

try this one.

https://steamcommunity.com/sharedfiles/filedetails/?id=1683921765

The pod is a completed example pod of what he does in the the video. The video is a tutorial on some of the new start basics. As far as earning blocks you can turn that part off in advanced settings if you want to. Otherwise it only requires you to build one, you can just build one anywhere and grind it back down and move to the next.
Hominin Mar 26, 2019 @ 1:49am 
Don't mind it as much any more but not particularly entertaining for very long either. Keep in mind the survival kit on the planetary drop pod can make quiet a bit out of stone. you then progress to simple refinery, simple assembler then the proper ones. adds a few hours to the start of the game but not much of a challenge and no diff at all after very very early game.
BurlsoL Mar 26, 2019 @ 2:09am 
Originally posted by Zoekoff:
The pod is a completed example pod of what he does in the the video. The video is a tutorial on some of the new start basics. As far as earning blocks you can turn that part off in advanced settings if you want to. Otherwise it only requires you to build one, you can just build one anywhere and grind it back down and move to the next.
Interesting solution... Shame the pod runs out of power after about 15 mins of operation then requires another 6 hours plugged into a base with a dozen wind turbines to recharge.

This is the problem with the reactor-less setup of the game, there's no good way to recharge ship batteries to support heavy equipment without building something massive just to get wind and solar power. And since power is requiring so much more foundation than before, it adds a huge amount of grind to the early game that wasn't there before. Not creative solutions, not designing... Just hopping into a hole to hand mine for hours on end while waiting hours for batteries to recover enough to let you drive a rover or fly a ship to do some small amount of progress. You can't even do much active building since your suits battery drains so quickly from welding and mining so you can't travel very far from wherever you initially touched down.
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Date Posted: Mar 1, 2019 @ 3:24am
Posts: 36