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... well i mean i would just build a few grav gens to counter the attack, its space ENGINEERS for a reason.
As for the station, I found it only fired if I get closer than about 630m or so. Sniping from 650-700m was entirely possible with no risk. It may take a minute or two with that range accuracy but doable. Note I think the station actually had 4 turrets and only 2 of them were marked for the mission. You might be able to snipe them all - in my case I only sniped the marked two, lost my ship to the other 2 when i approached, but was able to jetpack in and take advantage of their blind spots to deconstruct them with the hand tool.
Good luck!
Build a base 10 kilometers away from the Wave base. Build it good with defense turrets, missile turrets. Set yourself up well with enough resources to last. Missiles , NATO rounds. Build inside an asteroid if you want. With guns and missiles on outside covered with armor.
When done, go to the wave base. When they come for you run back to your defense base. Enjoy the next 100 rounds of AI bots smashing into your asteroid.
The bots are targeting you not the base, and they go threw anything to get you.
Someone told me, that the only thing that matters on the wave base is the beacon. But as long as you are not at that base they won’t target it.
Good luck.
If you're looking to get more hands on, a good design relies on making sure the cockpit is protected as well as having decoys planted in armored areas that are non-essential. Redundancies for thrust, power are suggested. Having an interior turret set for shooting at missiles is also suggested. Missiles do aoe damage and are good for hitting thrusters and crippling the enemy ship or taking out turrets since you don't need to be as precise. When you feel the fight is dire, line up a collision course, disable dampener, and abandon ship.