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Fly hydrogen instead, use as backup power on large ships for whatever needs, ignore.
Don't keep ice onboard. It wastes a lot of your acceleration. Mine, convert to gas, store in tanks. Gas is weightless in SE. Large tank has 5mio liter volume. Which is made from 500 000 kg ice. And weights just a tiny fraction of that.
No other use discovered by now.
Small one should be more efficient to run an rover i think and able to turn ice into gas by themself to make them great rover engines (feed it ice and it purrs)
The big ones are kinda ok as emergency power but kinda only on real big ships given that you need super big tanks and 2 o2 gens per engine and so on so kinda very limited use
Flat, fuel rich, easy to spot ore deposits, beautiful scenery?
If anything, Hydrogen engines are in the game to keep you from being buried in your extra ice.
mine some ice.. charge your batteries until the engine is dry... move on until you need more ice to recharge the batteries.
though.. for bases they are inefficient... solars and wind turbines are a much more reliable energy source if one wants to settle down somewere on a Planet.
how ever... they are cheaper that the uranium reactor and you only need a small batterie and an o2h2 generator for a kickstart.
On the other hand there is no way to generate hydrogen from ice while making 400% extra energy (-100kW H2 gen, +500-1kW for engine). That's perpetum mobile level bs :D
It's quite the opposite - you lose like 50% electricity in this process in best case. And actually don't use ice. There are serious corrosion issues with water to hydrogen setup. With some special salts that can be avoided and there are more advanced methods, but still - hydrogen is mostly made from methane (natural gas) as that is much cheaper and efficient.
SE has nothing to do with reality or real physics. The only quite accurate rule is mass inertia impact on travel. F=ma. And even that one gets broken with heavy ships having low propulsion. It's a mess. It's a completely fictional world and sandbox.
I am not that iffy about "realism" in that
-it is kinda Sifi ish so making hydrogen straight from ice ok i guess.
-conversion rates are kinda gameplay issue too (you have to balance it with time neded to do stuff therefore we have jump drives and do not wait 4 years to reach mars... and ion thrusters are powerfull...
What i think is an issue is fine tuning the whole thing to be as real as possible (without sitting 4 years in front of your computer to reach mars)
So like energy output Hydrogen is leveld in balance with other sources of energy, someway realistic but in a way that is still fun.
My idea is we would have
-Solar, moderate investment once, together with batteries an cheap but not very potent energy source plus no fuels to aquire.
-Hydrogen fueled thrust/energy source high investment, needs fuels (ice) need infrastructure to turn it into hydrogen but provides solid potent energy ressource (like good for peak need in thrust/electrical needs
-Nuclear high investment high output needs rare fuel and lot of bother turning rare ore into fuel, maybe extra expensive refinery but reactors are lighter than hydrogen fusion
-Hydrogen fusion kinda nuclearish, high investment into reactor, plenty of fuel, easier to refine than nuclear, potent energy source but heavier reactors , more an big ship/base thing
-Wind energy someway potent energy source but not as reliable as the others (make the winmills randomly change "windspeed" they can script it self, no need to develop an weather engine for planets. but moderate nvestment and good output, just need like solar lots of batteries.
Every energy source is someway realistic then, each has its pro and cons, each has its primary uses.
I build an Ice mining rig i can strip an lake of ice easily, so i would have an base nearby that processes the ice into hydrogen/hydrogen fusion fuel using solar power/windpower/hydrogen engine for emergencies.
In space there would be uranium too for fighters/light drones that need long term dense fuel supply for ion so no batteries, but uranium reactor
Big space ships go for hydrogen fusion, small cargo lifters use hydrogen for powerfull thrust and hydrogen engine to supplemnt electricity to run systhems so no need for heavy batteries.
Ice/hydrogenfusion/nuclear fuel production would be an planetary thing maybe due to the expansive machinery needed, or lategame space thing when you can build that behemoth of an industrial spaceship
That gives reasons to use planets aside from mining enough to reach space.
And uranium back on planets and way less on asteroids, but deep in the crust on planets so mining it is an challenge.
Energy sources should be tiered like
t1 wind/solar
t2 hydrogen
t3 uranfission
t4 hydrogen fusion
with specialised refineries that are like 6x12x12 big blocks for t3 and t4
Maybe be fancy and add T5 with antimatter production with massive solar arrays and CERN like infrastructure, but light potent generators that have an output of several gigawat and then burn out and need to be replaced complete.
All kinda realistic ish and fun!