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Id defo be all for a concrete block or tool. Be cool for making roads and such.
You can set up the trash cleanup however you like so just be sure its right and your bridges should stay :)
The basic survival kits now require raw stone to turn in to basic metal ingots, which you can then use to build other stuff. Here's a video overview of the upcoming new blocks, he starts the process at 2:30:
https://www.youtube.com/watch?v=W_NHupa-lMo
But both the basic refinery and refinery can also do stone at a little better rate than the survival kit. So stone can be processed through your game.
The issue is you get a massive amount of gravel from it. Good for reactors. But way to much to be of use.
I'd still like to be able to make concrete eventually though. Having the ability to seal around a cave or asteroid base would be nice.
I know. You could always crush stone into gravel. The problem was that literally the only thing that needed it was Reactor components. And once you had any kind of mining ship you could just fill it up once and probably have more stone than you'd ever need. Reactor components don't need much gravel.
Like I said, if you can keep using Survival Kits for processing, I can see a use to build arrays of them to grind stone into usable ingots. Even if they don't make very much, you get absolute mountains of stone while doing nearly anything else.
It would also help with the somewhat irritating problem of Refineries and Arc Furnaces getting gummed up on one of the slower minerals. Cobalt and nickel take ages to process, and everything else can grind to a halt if they pull a chunk of something like that when what you really need is just a bazillion Iron. Yes you can sort it by hand, but if you've got a trickle of random metals coming from all the stone you're digging up anyway it would help.
Your better off, when you get to that point, to put sorters/ejectors on your mining ship and dump the stone as your mining.
edit: with that said, I would still keep a survival kit around just in case you really get in a fubared position, but other then that, once your advanced enough, I wouldnt bother.
I've only *just* managed to build a landing pad for the mining ship, with a bunch of solar panels. Which I play with Realistic inventory and production settings, so every time I have to process more Uranium everything else comes to a near complete stop. And that all won't even be an option with the new patch, because I guess the Giant Lander ships are completely going away. Possibly along with uranium existing on planets at all.
Personally I'm not super enthusiastic about them just deleting uranium deposits. If they want people to use the new power options then wind and hydrogen generators should offer some benefit. Not "Well, you HAVE to use them because we deleted all the other options." If they stick with that, it kind of makes planets all drawbacks with no real starting benefits at all. Except for the tiny advantage that on the Earth-type one you can run around with your helmet open and not have to worry about suffocating every three minutes if you didn't spawn next to an ice-ball asteroid.
Hmmm maybe I’m just misreading what your saying, if so I’m sorry.
But what I meant is that both the basic and normal refinery can also turn stone into trace amounts of iron + nickel + silicon only they have a better rate of return + gravel.
So there is 0 need for survival kit after basics other than healing and spawning. In fact it doesn’t get used at all by your system once you have basics. Won’t even do stone. Unless you manually put it in.
https://steamcommunity.com/sharedfiles/filedetails/?id=303959338
https://steamcommunity.com/sharedfiles/filedetails/?id=1307904047&searchtext=Thorium+
Did they finally get rid of the arc furnace? That thing is kind of a waste of game budget now that we can build upgrades for the refinery.
The arc furnace was turned into the basic furnace. So the model still on game only it’s an actual furnace now. Just can’t do everything the high end furnace can. Namely ore like uranium, platinum etc.