Space Engineers

Space Engineers

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Problem with Programmable Blocks - no Edit button??
I wanted to start getting into running scripts, but can not figure out how to get into the code editor.
This is what my screen shows:
https://i.imgur.com/odIBBeg.png
https://i.imgur.com/4oKbYv6.png

and I'm supposed to see something like this to get to the editor?

https://spaceengineerswiki.com/images/thumb/8/83/Steamworkshop_webupload_previewfile_360966557_preview.jpg/500px-Steamworkshop_webupload_previewfile_360966557_preview.jpg

I can't use any scripts from the workshop (I have subscribed some) cause I uh, ..
.. can't find out how to open the editor..

>>> This was posted before earlier today (deleting, reposting) as I thought it might have been resolved- someone told me to turn off Experimental Mode in the Game settings and this does not 'revert' the Programmable Block. In fact, with this mode off, it greys out being able to use Mods at all in the load menu.

Experimental Mode save games aren't compatible with Regular Mode so I started a new world to find nothing had changed, still unable to use the Programmable Block (and also unable to use mods too)

what the heck?
Τελευταία επεξεργασία από Taschren; 7 Δεκ 2019, 8:18
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The way its set up is in experimental mode you have access to scripts, without experimental the PB block is purely aesthetic.

The only other thing i can think of is you have "scripts" unchecked in your world settings. As long as you have those two settings you should have the edit button :)
Dan2D3D  [δημιουργός] 7 Δεκ 2019, 11:00 
Hi, yes indeed > Scripts < must be enabled to use and this feature is in the "Experimental" mode that can be enabled from the game options.

2 games available now :

1 - Default "Safe mode" = Better MP Perfo but limited where admins can change that limit.
(also to be fair in PVP)

2 - Experimental mode = All in + World settings + Mods + Scripts + No limits.
Τελευταία επεξεργασία από Dan2D3D; 7 Δεκ 2019, 11:01
seronis (Αποκλεισμένος) 7 Δεκ 2019, 12:41 
I told you to turn ON experimental mode because the edit button only shows up then. Having experimental mode off is the same as 'game neutered' mode. Having it on isnt really experimental mode, its normal mode.
Keen really should put text on the programmable block display saying "Need experimental mode active for progammable block to work".
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