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Zgłoś problem z tłumaczeniem
Programable blocks
Local host multiplayer
The ability to customise the different starts
Airtightness used to be there but made a comeback couple weeks back which is good.
So your not missing out on too much but there isnt much to loose from switching it on imo :)
Ps its worth it just to use scripts off the workshop for me
Safe mode = Limited worlds for better perfo.
Experimental = All in + Mods + No limits.
To my mind experimental mode is just a PR exercise / disclaimer to boost critical reviews & sales prior to release.
I played & enjoyed for over 4 years before it was implemented. Wasn't about to stop using those features or limit myself with block count caps just because a bean counter somewhere wanted to see pretty numbers on a spreadsheet.
Hadn't even occurred to me to ask what features were being called experimental though - I just ignored the whole thing & carried on as before. Game is as stable with the exp features as it ever was. Honestly I don't see any reason to play without them. Multiplayer maybe but that's always been a whole different shooting match.
Thanks, but I am still looking for a list of what features are considered to be in experimental mode. I assume there are non-mod options that didn't make the final cut so they were throne into experimental also.
I feel the same way so far. Although I havent gotten to deep into the game yet. I would hate to play 30 hours into the game, only to find out that I would have prefered the other mode instead. 2 others have commented with answers so far. However neither of there answers match up lol. I dont know what to think now.
Just the Mods and Programmable Block that are out of this mode at the moment.
All other blocks are in with cool MP features for Admins.
> Limited in total block used.
> No settings can be changed in local worlds but can be if you use the SE Dedicated server.
edit
hehe,all was in already
Local MP game?
Just dont want to hand out wrong info im on exp so not sure
The only way i see you feeling like that is if you go safe mode and then later realise how much scripts could have helped you out. Check out the scrips section in the workshop and sort by most popular all time, you will see :)
I agree with @Karmaterror's reply to this.
There's really nothing to loose & everything to gain by playing with Experimental mode turned on. The worst that can happen is you'll experience a few bugs that you might not otherwise experience (debatable) and Keen (+ some of the more vocal exponents of bean-countery) will say "Can't say we didn't warn you - ha ha."
I've played SE since 2013 & have around 2,500 hours down - and honestly, experimental mode is not something you need to put any thought into. You can turn it on & off at will and you wont loose anything by trying it one way & changing your mind later.
The thing to realise is that you'll be starting new worlds all the time. 30 hours is a long time to invest in one world & you'll want to start many many new ones (especially to begin with) to try different ways of doing things & get a feel for everything.
You'll also find that it's par for the course to start a new world every time a game update rolls out. That could be a week or a month or more but generally speaking there's not enough time to get heavily invested in a world before the next update comes out...
And there's no need to get invested in one world anyway. The worlds themselves have very little to get invested in. The investment is in what you build.
Have lots of worlds, flit between them often. Delete them & create new ones.
Save blueprints of what you build & paste them into any world you like.
If you take blueprints of the things you build you'll never loose the time on investment you put into them.
There are blueprints posted on the workshop dating back to when the game first launched. Most of them are still useable (if outdated)... now that's a lot of totally vindicated time investment for you!
My advice is... better to have it (turned on) & not want it than want it & not have it.
Stability-wise you most probably will never notice the difference. Your builds will be as stable as you make them. Learn to build well & you'll never have an issue.