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None of that blocks belonged to anyone else. I don't believe that could be it and I had been shot at by my own faction member the other day too...
EDIT: I deleted the remainder of the grid to be sure that everything was 100% owned by me. Other than scrap everything was indeed mine. The guns didn't ever stop shooting at me andonly reason anything was even left was because i managed to hide behind a side of the carrier they couldn't hit me from. In short it's confirmed that not one block was owned by anyone other than myself.
shoot neutrals = will shoot all shtuff set to "Nobody"
I would report to the Devs because you have the save to share.
Report and post your world with short description of the problem, here : https://support.keenswh.com/
Only this way they can find the problem and fix it.
EDIT
Never happened to me so I don't have any bugged worlds to share with the Devs.
Oh! And I remember that I trun OFF/ON sometimes to reset.
I've tested this by pasting a new ship into the game with guns disabled then changing the ship to my ownership, checking all blocks for ownership and confirming it correct. Then turning guns on and and watching the ship being blasted to bits.
It's such a simple fix to make the default to off instead of on that I can only guess Keen wants it this way to force testing of the ownership/builtby features, and people are forgetting that they are Beta Testers not Players atm.
So, are you saying it is the pasting from clipboard that is doing this? Is this a setting I've not yet found?
Thanks so much for the answer/info.
Edit: I got to thinking after responding that it does seem the only ships targeted were the BP pasted ships. Hmmm... Ok, some testing to do when I get home. Thanks again!
Ownership of terminal blocks can be determined by looking at the block in the Terminal Window. Built By can be determined by hovering your hand welder over blocks and looking at the info panel that appears. This should help you determine if that's the problem.
Dan2D3D's advice is also sound. Turn off 'Target Neutrals' on all turrets and get in the habit of checking that setting all the time.
I would also submit this as a bug in the bug reports section but I'm not allowed to post... as if that makes any sense at all... but I figure maybe this information might be of use for anyone else who might run into the same problem too so they won't have to feel as helpless as I was about it.