Space Engineers

Space Engineers

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Hijal Sep 24, 2018 @ 9:20pm
Projector Problem
I'm trying to add a projector to a ship that projects the ship over itself so that battle damage can be repaired with ease. The problem I am having is despite setting it to keep it's projection after loading the blueprint the projector never actually keeps it, then it won't load it... so that obviously doesn't do me very much good.

I'm having this problem with both large and small grids and I'm not sure why. The positioning and everything is just perfectly fine but it won't load the blueprint anymore beyond initially being set up/ The the projector just unloads the blueprint and wont load it or any other blueprint for that matter again after I set it up. It just breaks... Is this a bug or did I just break the projector somehow? This is new to me... never had this problem before.
Last edited by Hijal; Sep 24, 2018 @ 9:24pm
Originally posted by cptsavarus:
Pretty certain what you're seeing is a bug & nothing you've done wrong.
I've had similar problems with projectors ever since they were introduced. It's like they can never quite make their minds up if they're going to work properly or not.

Sometimes the projection gets "kept" but if you weld a block, then grind it away, that part of the projection becomes invisible, even though the game still considers it as projected & it can still be welded.

Sometimes "Keep Projection" doesn't work at all.
Sometimes hotkeying pitch, yaw & roll +/- gets all screwy & lets you change it one way but not back again.
There's all kinds of wierdness going on with projectors. It's hard to know where to start with them.

The only workaround I know for what you're seeing is to grind the projector away & built a new one in its place. The porblem might go away or it might not... it might even get replaced with a different problem!
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cptsavarus Sep 25, 2018 @ 9:00am 
Pretty certain what you're seeing is a bug & nothing you've done wrong.
I've had similar problems with projectors ever since they were introduced. It's like they can never quite make their minds up if they're going to work properly or not.

Sometimes the projection gets "kept" but if you weld a block, then grind it away, that part of the projection becomes invisible, even though the game still considers it as projected & it can still be welded.

Sometimes "Keep Projection" doesn't work at all.
Sometimes hotkeying pitch, yaw & roll +/- gets all screwy & lets you change it one way but not back again.
There's all kinds of wierdness going on with projectors. It's hard to know where to start with them.

The only workaround I know for what you're seeing is to grind the projector away & built a new one in its place. The porblem might go away or it might not... it might even get replaced with a different problem!
Hijal Sep 25, 2018 @ 12:52pm 
Originally posted by cptsavarus:
Pretty certain what you're seeing is a bug & nothing you've done wrong.
I've had similar problems with projectors ever since they were introduced. It's like they can never quite make their minds up if they're going to work properly or not.

Sometimes the projection gets "kept" but if you weld a block, then grind it away, that part of the projection becomes invisible, even though the game still considers it as projected & it can still be welded.

Sometimes "Keep Projection" doesn't work at all.
Sometimes hotkeying pitch, yaw & roll +/- gets all screwy & lets you change it one way but not back again.
There's all kinds of wierdness going on with projectors. It's hard to know where to start with them.

The only workaround I know for what you're seeing is to grind the projector away & built a new one in its place. The porblem might go away or it might not... it might even get replaced with a different problem!

Well that's depressing xD I was hoping to have that in my build but I guess I'm gonna just have to leave it as it is and hope for the best later down the road. Thanks for the help though, I can finalize thist hing now at least even if the projector is busted.
cptsavarus Sep 25, 2018 @ 1:37pm 
No doubt it'll be fixed one day. Just have to be paitent.
Wouldn't hurt to throw in a bug report on the official support pages. Might help to get it looked at sooner rather than later...
https://support.keenswh.com/spaceengineers/general

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Date Posted: Sep 24, 2018 @ 9:20pm
Posts: 3