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No, you don't need ice in the 02/H2 Generator in Creative mode.
You need an O2 / H2 Generator attached to your conveyor system but there doesn't need to be any ice in it. It'll work empty.
If your game is telling you there needs to be ice in there in Creative then that's a bug.
One O2/H2 Generator should power all those in Creative.
Same as you can run hundreds of Ion thrusters on a single Small Reactor - the power bar goes into the red but the thrusters still work just fine.
You're right. I remembered wrong. Just checked in a new Creative world and an O2/H2 generator does indeed power hydrogen thrusters and doesn't need any ice to do that. Just needs to be connected and there must be power.
A hydrogen tank will also work. In Creative the tank starts 50% full and that amount doesn't decrease so you've an infinite amount there as well.
Turning the O2/H2 generator off will, of course, cut the hydrogen from the thrusters and extuinguish them. Setting the tank to stockpile will also do that.
So, check that your O2/H2 generator is on, than all of your hydrogen tanks you may have are not set to stockpile, and that you've a generator somewhere powering your ship. The generator doesn't need uranium, either. Just be turned on.
One generator can produce an infinite amount of Hydrogen - but it can't produce it at infinite speed.
Basically it'll produce at the same rate it would in Survival mode.
If you want to know how many thrusters one generator can power indefinitely at full thrust, just keep adding generators until the Hydrogen bar never goes down.
That's curious. Hydrogen tanks always get depleted for me in Creative. They start of with 50% like you say but if you don't have an O2/H2 Generator they should be getting emptied as you use the thrusters.
You might want to check that detail again - pretty sure tanks don't provide infinite Hydrogen.
As I say, just keep adding more 02/H2 Generators until the Hydrogen bar never goes down.
When I'm testing my new builds in Creative, my general rule of thumb is 1 Hydrogen Tank and 1 O2/H2 Generator per Large Hydrogen Thruster and 1 additional O2/H2 Generator for every 5 or 6 Small Hydrogen Thrusters.
My way provides more Hydrogen than you can ever use but you could always adjust those ratios til you found a balance that was less over-productive.
I'm assuming with that many thrusters that your ship is pretty enormous, so all those tanks & generators shouldn't take up too much room in it.
You could work out the rate of Hydrogen production for one generator with maths if you really wanted... but I'm going to guess that you don't want one of my famous maths lessons right now! Hehe!
Seems that I was impatient. Attached a large hydro thruster and flipped to overdrive and lo' and behold, the tank starts emptying...
Sorry for the confusion. I mainly use Creative to build blueprints for Survival so not that experience in its finer mechanics.
No need to apologise - this is one of those things that probably most people have never stopped to figure out.
I didn't know how it worked myself for a long time. It was in a thread like this that someone told me.
I do much like you & use Creative to design ships for Survival. They're often incomplete when Im testing them for movement & for ages I couldn't understand why my Hydrogen Tanks were being depleted.
It's a bit of a daft mechanic if you ask me but it's kind of useful at the same time, as it allows you to figure out how much of your ship needs to be dedicated to Hydrogen production.
I almost wish power consumption worked in a similar way. So many times I've designed a ship in Creative, only to find that it doesn't have enough power in Survival because I didn't pay attention to the power bar!