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If the new branch make things better on MP they will probaly make things EVEN BETTER on SP.
you should maybe try to play the test first? because it improves optimization across the board.
but then you sound like you just enjoy disagreeing with people for no real reason whatsover... Enjoy wasting your time then :)
In a multiplayer game, tanking sim speed could be caused by server/host load, lag, or - if SE still functions like it used to - a player on a potato connecting to the server.
I'm sure the beta has improved, but that's non-sequitur to this discussion.