Space Engineers

Space Engineers

View Stats:
This topic has been locked
Shacck May 7, 2018 @ 7:27am
Multiple Assemblers??
How can i make it so more than one assembler are used to craft the things i want?
I connected a second assembler to my system but it doesnt craft anything.
< >
Showing 1-10 of 10 comments
Hi, if your in sp try the unoficiall TIM script (updated and less buggy then the original) it will auto que components, otherwise you could use cooperative mode but that can be a bit of a pain if you dont have the resources and will hold up the secondary assemblers till you clear their que.
Shacck May 7, 2018 @ 7:43am 
I'm on a multiplayer server and i tryed to get it to work with the coop mode but it doesnt work for me
Gorbadon May 7, 2018 @ 7:56am 
Make shure cooperative mode is only active on slave assemblers, the master should spread out it's production list to the slaved ones.

This works best when the assemblers are actually touching each outher (should not be necesary but I had ships where cooperative mode was not working properly until I moved them together).
Shacck May 7, 2018 @ 8:10am 
When i activate the coop mode via the production screen and i activate the coop mode on assembler two it deactivates it and makes assembler one coop and not assembler two and still assembler two doesnt do anything.

If i deactive the coop mode in the production window and then try to make assembler two coop it doesnt save the setting ...?!
Why is this so complicated? All i want is to use two assemblers just like i'm using two refineries.
:-(
Gorbadon May 7, 2018 @ 8:16am 
I usualy set cooperative mode in the terminal not in production, not shure if that makes a difference.

That being said, I use autocrafting scripts on most of my ships these days.
It is posible that there is a bug or something got changed since I last used cooperative mode.
casualsailor May 7, 2018 @ 8:31am 
OP, To use the co-op mode without mods, label 1 assembler "Master" or some other name which lets you know it is different from the other and then label the other "Slave".

Check the box for Co-op ONLY on the Slave.

Now under the productions tab when you select the Master and queue up more than one component the system will divide the quantity between the two assemblers.

This assumes that both assemblers are connected to shared inventory and you have sufficient resources.

Edit: Note you can still select the Slave and queue up components there. Co-op mode doesn't prevent that nor prevent you from reordering the items in an assembler's queue. It simply divides any components you queue up on the "master" between the various "slaves."
Last edited by casualsailor; May 7, 2018 @ 8:34am
Shacck May 7, 2018 @ 10:13am 
When i click on coop mode for the slave assembler it doesnt save it and just unchecks it when i click on another tab
casualsailor May 7, 2018 @ 10:23am 
Originally posted by Shacck:
When i click on coop mode for the slave assembler it doesnt save it and just unchecks it when i click on another tab

Check the ownership of the blocks. Is this MP or SP?
Shacck May 7, 2018 @ 11:16am 
I found it.
Thanks for your help.
I needed to use the production menu :-S
VICMACARRA May 21, 2023 @ 8:08am 
Originally posted by Gorbadon:
Make shure cooperative mode is only active on slave assemblers, the master should spread out it's production list to the slaved ones.

This works best when the assemblers are actually touching each outher (should not be necesary but I had ships where cooperative mode was not working properly until I moved them together).
Thanks :D
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: May 7, 2018 @ 7:27am
Posts: 10