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TBH I would just delete the lot except for the blueprints\local directory.
C:\Users\YOURUSERNAME\AppData\Roaming\SpaceEngineers
But Windows task manager says my overall CPU utilisation is 30%, so I am not shure what exactly those numbers mean.
Don't get me wrong SE needs optimisation.
My specs:
AMD FX(tm)-9370 Eight-Core Processor @ 4.4GHz
GTX 770
16 GB RAM
If i had to guess, SE runs mainly on one core, so your main core is getting maxed out while other cores are not getting utilized fully.
The load is spread over 5 cores acording to task manager highest one is around 70 - 80%
Therefore a lot of stuff should be getting pushed to other threads that aren't required 'in the moment'.
This is why big collisions kill the game because you need immediate calculations.
There was a nice long thread written by Rexxar explaining it all when they opened up MT to modders a few updates ago.
> Sharing the needed with the Devs may give you a fix!
______________
I have 7 years old Intel Core i5 cpu 760 @ 2.80GHz 2.80 GHz and all core used.
CPU used in SE Star System : https://i.imgur.com/KNYFbhg.png
The rest of my specs :
RAM 16 Gb
Sys. Win10 Pro 64 bit
Graphics NVIDIA GTX 1050 Ti
_______________
Stats :
Crazy small block ship :
https://steamcommunity.com/sharedfiles/filedetails/?id=1200056155
________________
CPU 100% only with absurdly big :
https://steamcommunity.com/sharedfiles/filedetails/?id=1191564025
EDIT
I play with default high Graphic preset
+ 200 hours each and I'm not done yet, I will update again later and/or when the game is completed. ;)
if you want to share this problem with the Devs, here is the needed :
https://steamcommunity.com/app/244850/discussions/1/523897653318639486/
May give you a fix in the next game update.