Space Engineers

Space Engineers

View Stats:
Aleo Jun 9, 2018 @ 7:11am
10X and speed modules
I have added multiple speed modules to my assemblers in a 10X speed world, though it did not seem to make any noticable effect? Do the speed modules only add +100% of the speed the assembler has in "realiastic" settings? I am wondering if i should just paste on some power efficiency modules instead. Are there any formulas or tips you know of which could help?
< >
Showing 1-15 of 21 comments
casualsailor Jun 9, 2018 @ 7:15am 
An Assembler starts with '100%' in all categories. When you add modules, the Assembler's Control Panel will show the adjusted percentages.

http://spaceengineerswiki.com/Assembler#Upgrade_Modules
Last edited by casualsailor; Jun 9, 2018 @ 7:16am
Aleo Jun 9, 2018 @ 7:25am 
It still seems like the 500% there shown was not much faster than 100%. I may be wrong.
casualsailor Jun 9, 2018 @ 7:46am 
I have not tested it in awhile. But Splitsie put out a video late last year with some results.

Perhaps you can compare his results to your own.

https://www.youtube.com/watch?v=QXPtztHlZXQ

Edit: When you put a basic assembler next to one with 4 speed modules and queue up 1000 thurster components and let them run for 2 minutes, you find both produce the same number?
Last edited by casualsailor; Jun 9, 2018 @ 7:48am
ShadedMJ Jun 9, 2018 @ 8:26am 
I can confirm a bit of what Aleksander Wit said. At 10x assembler, it took 12 seconds to create 100 steel plates with no speed modules, but 8 seconds with 4 speed modules (500% speed). So I think what's on the Space Engineers wiki is incorrect.
casualsailor Jun 9, 2018 @ 8:29am 
@ShadedMJ

I wonder if this is the result of multi-core support? I've seen other complain that this has effected the physics of the game.
Last edited by casualsailor; Jun 9, 2018 @ 8:29am
ShadedMJ Jun 9, 2018 @ 8:41am 
Heh.... Retested. The system is a little messed up.

Realistic assembler settings : 20 seconds to produce 20 steel plates with no speed modules. 4 seconds to produce 20 steel plates with 4 speed modules. This coincides with the 500% speed.

So speed modules don't do very much when the assembler speed is already increased in world settings.
casualsailor Jun 9, 2018 @ 8:49am 
I think what you would need to do is to create a powered platform with 2 assemblers. One with speed modules and one without.

Then use a timer block to power the assemblers on and off. But you'd probably need to let it run for several minutes to get an accurate estimate.

Edit: But if you think about it what you observed makes sense. A speed module increase the performance by a factor of 1. While increasing the setting under Advance increases the performance by a factor of 10.

Now that I think about it, is it possible the Advanced Setting is only effecting the base performance of the assembler and not the Speed modules at all?
Last edited by casualsailor; Jun 9, 2018 @ 8:51am
Luzilyo Jun 9, 2018 @ 8:56am 
even easier than with timer blocks: put two assemblers somewhere, one with speed mods, one without. shut both of them off. queue up a couple steel plates (maybe 100, maybe 1000, whatever you like). fill both assemblers with at least enough iron ingot so they can finish the task without having to request new resources (in case it's just the automatic resource request that can't keep up with the insanely high assembling speed). select both assemblers in the control menu (click on the first, press crtl and while keeping that key pressed, click on the second) and switch them on at the same time.
ShadedMJ Jun 9, 2018 @ 9:18am 
I think the reason why is that making steel plates with 10x assemblers with speed modules and keeping the 500% listed would make one plate every 2.4 milliseconds and displaying the value may take more time then generating the plates. With their adjustments one plate is made every 80 milliseconds instead.
Aleo Jun 9, 2018 @ 10:57am 
I think it is the one with that the 10X effect does not affect the modules, that would be too bad.. I will test later.
Xilo The Odd Jun 9, 2018 @ 11:59am 
welp sounds like a good reason not to run processing speed at 10X, run it at like 3X so speed modules have a point atleast xP.
Aleo Jun 9, 2018 @ 12:00pm 
Basically, atleast from what i have noticed, it seems the assembler ends up being a 14X one when you fill the spots with speed.. Better making 4 new ones instead.
Xilo The Odd Jun 9, 2018 @ 12:02pm 
in the end probably. i guess at 10X speed it makes power efficiency modules more useful though. throw like a couple speed then a couple power for optimal results.
Aleo Jun 9, 2018 @ 12:05pm 
Or none speed, any way you look on it.. The speed modules only end up making your setup more energy and spaceinefficient. Only more resourceefficient, in the second you set it down. The energy and space costs will draw away the resources you spared pretty fast.
ShadedMJ Jun 9, 2018 @ 12:29pm 
For those of you who may still care at this point, I opened up a bug report at Keen.
https://forum.keenswh.com/threads/assembler-speed-may-be-calculated-incorrectly.7401098/
< >
Showing 1-15 of 21 comments
Per page: 1530 50

Date Posted: Jun 9, 2018 @ 7:11am
Posts: 21