Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1, set rotor limits
2, set velocity
3, use on/off and reverse on two hotbar keys to move it around :)
You can use Ctrl+Click and set accurate values for everything. Like 0.008 for solar panels in low load single player game for example.
Reverse can be used from G menu in cockpit. Works just fine.
Rotor speed on the other hand - be careful as using G menu it jumps in "huge" steps (0.5 rpm iirc). So rather don't use it except over free space with low loads.
Having Rotor lock switch on your G menu is nice to have too.
And then rotor head detach, attach works from cockpit nicely too on designs made for connections.
That's basically it. In general low speed = good speed. 0.1..0.2 rpm are the most common I work with besides solar panel blocks mentioned above going even much slower. And actually requiring script in MP or in a world plagued by reduced simulation speed.
Like its at least 2 rotors (maybe 3) and multiple pistons, you can do a crane with just 3 rotors though...
https://steamcommunity.com/sharedfiles/filedetails/?id=778985229
https://steamcommunity.com/sharedfiles/filedetails/?id=775014036
https://www.reddit.com/r/spaceengineers/comments/67ldvq/rotor_control_script/
if you are interested in using someone else's script, MArmOS on the workshop should be able to do what you need. I have used it to build a welding arm onto my base for repairing my ships.
It is very engaging to try to figure out things.
I have smashed a cockpit, knocked the front wheel assembly off and flipped my "truck" with the crane while learning how it all works lol!
Great stuff!