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Its the 4th question in the FAQ.
https://steamcommunity.com/workshop/filedetails/discussion/754173702/350540973990913567/
Actually, in Stargate Atlantis during one of the episodes of the first season they use the rays of a big storm to activate the shields of the city, so in theory ZPM also work like a rechargeable battery
Thank you very much, you have helped me a lot.
Just a thought.
But from a game balance perspective, making ZPM's would be a bit OP. They are pretty powerful. So having them as a scarce resource would be better.
I would presume that harvesting the energy ultimately destroys the black hole which is why they don't last forever. "Energy cannot be created or destroyed, it can only be converted to another form", therefore, if you harvest all the energy from something, you will ultimately destroy it.
If I recall, the storm provided enough energy to keep the shields up only for a very short time. Therefore, it didn't really boost the ZPM, it merely complimented it in the same way the electric motor compliments the petrol engine in a hybrid car.
Wo wo wo wait, during the 2nd season of Stargate Atlantis it is commented that the ZPM extracts energy from the vacuum of a created microuniverse, until the entropy of this universe reaches the critical point, causing the ZPM to stop working. Also, if energy is added to this mini universe, its entropy could decrease and at the same time recharging the ZPM.
Even so, the idea of the mini black hole is fascinating and very interesting for the generation of energy. I like it!
Thinking about it, the black hole suspended in the centre with the casing just touching the event horizon would theoretically create almost unlimited amounts of power. The problem is, I wouldn't want to be around when someone creates a black hole to test that theory. One mistake and our entire solar system will be wiped out.
About that, how would you get energy from the event horizon just by touching the black hole? And also, would it work equally with a mini wormhole, since they have practically the same properties in terms of gravity and nature? If so, in theory you could have two unlimited energy sources with which you could send information through this link and instantly.
At the end of the day, all we can do is hypothesise.
Could be that there is more to the tech than just that. It would probably require contact with something that harvests the energy making it safe to use. Simply touching the casing would not generate power. At least not in any safe manner.
If i remember correctly, wormholes work on some of the same principles as black holes. difference is that a wormhole is and entrance to two points in spacetime. They are very powerful. The only issue i see is that a wormhole that is having its energy harvested would tend to collapse much quicker than black holes as they are usually unstable unlike a black hole. In short, they can but Its less efficient.
Now i think about it, energy added to a black hole (such as a lightning strike) may feed it. Black holes rely on streams of various matter and energy being sucked into them to grow, if there was a black hole in a ZPM the lightning strike would make a lot of sense.
Edit: It may also make sense in the case of a universe too.
Just as nuclear energy uses materials close to critical mass to generate power, so to would the event horizon of a black hole. The difference being that a black hole doesn't require the material to be radioactive so there's no radiation involved.
The drawback of course is that playing with a singularity has it's own dangers that far outweigh mere radiation.
From what I remember you dont need the mod loaded before world creation but it could be beneficial.
Dont leave a gate open when the world saves or you could end up having to load up a save game from before that attempted save.
As I've not ventured into space on that particular world as of yet I would believe the ZPM module would spawn in the cargo ships as described.
And would there be a difference in how much energy is produced depending on the density of the object? Something like if the object has more mass more energy produces, and if it has less mass less energy produces ??