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Hauling contracts are for when you have a ship that can jump ridiculous distances without much effort and are good for finding other station locations.
Escort missions are generally, like you said, for ships designed with an optimal balance of speed, maneuverability and firepower.
Bounties the only ones really for multiplayer.
but somehow i think i will build them myself
but to be fair I haven't actually bought anything, so I don't know exactly how the system works I have just seen what is in the shop
u can sell steel for 1k each
so it might be usefull
than again lvl III tool for 200k
and u get at least ships that can fly
just tried to land the starter ship on a planet(no comment)
Yeah, having played it a while now it DOES seem more focused on MP
than SP. I play both quite a bit the economy works very well in MP but
is a little bit Meh in SP. Not useless by any means, just not as engaging
in SP. For me anyway. although i am sure there are many SP players who
like it regardless.
So far my only interaction with the Update has been with crafting a store. I can buy only Power packs and medkits from it. That's it. I can deposite credits that I loot from signal probes. It does have options to put things up for what i think is auction. but that is meaningless in single player. unless there is something I am missing. I see no NPC space stations nor NPC freighters that fly by. I have my enviroment set to safe. Not sure if thats a factor.
I play on Safe survival. Starting on the moon. I do sometimes see Red named ships in the great distance. I assume these are hostile due to the red name. but I have never had any interactions with them.
Just think of it as a way to get something, if your having a hard time finding something. Or building something.
You're now definitely missing a lot...
It sounds like in your world settings you have now "economy=off". Check the advanced settings of your save game and switch that item on if you want NPC trading stations. You shouldn't need to start a new game.
The NPC trading stations spawn both on planets and in space. You can trade all kind of things from ore to components to buying ships and rovers, plus there are contract missions you can take (deliver packages, gather materials, escort traders, etc.). Also, there's a reputation mechanism with the different NPC factions. It definitely makes the world seem more alive, especially in single-player where you lack the interaction with other players.
It takes seconds to check....