Space Engineers

Space Engineers

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LilithBytes Aug 22, 2019 @ 7:21pm
need help to transfer workshop bp to local
Hi, i'd like to transfer all my subscribed workshop files to my local HDD, how do i do so?
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Showing 1-8 of 8 comments
mid endian Aug 22, 2019 @ 7:35pm 
Probably the simplest way is to open up a new creative game, paste those blueprints into it, then save that game. You'll be able to recall them later on I need to make changes to them as you like.
Last edited by mid endian; Aug 22, 2019 @ 7:36pm
LilithBytes Aug 22, 2019 @ 8:04pm 
Originally posted by mid endian:
Probably the simplest way is to open up a new creative game, paste those blueprints into it, then save that game. You'll be able to recall them later on I need to make changes to them as you like.
I'm subbed to more than 300 blueprints...
callme-jk Aug 22, 2019 @ 8:25pm 
copy from workshop into clipboard -> paste into world -> control+b

Seems to be the way currently. When we look the files, only the thumb.png and a info.temp-file is inside from the workshop. No .sbc anymore... like the local version. It seems, you have now something to do... xD
WheelChock Aug 22, 2019 @ 8:52pm 
Workshop Blueprints are treated as mods. the default location is here:
C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\

You can verify by finding one of the blueprints on the workshop, record the ID in the address bar, then look for the ID number in the mods folder.
callme-jk Aug 22, 2019 @ 8:57pm 
Ah, thx. forgot it. Not good to change the paths in years 3 times... -.-
the old place, where we create our mods and local-files are much better.... :(

Makes for me less sense to have 3 paths now.... -.- (1. where game is installed, 2. local 3. workshop where we create/uploads our mods) What is this?...
Last edited by callme-jk; Aug 22, 2019 @ 8:59pm
WheelChock Aug 22, 2019 @ 9:15pm 
#3 = %appdata%\spaceengineers

EDIT: blueprints and savegames folder are located here, as well as logs and spaceengineers.cfg
Last edited by WheelChock; Aug 22, 2019 @ 9:16pm
callme-jk Aug 22, 2019 @ 9:22pm 
I wrote a guide for this just a few months ago... xD -- Getting rly old... -.- (the question was more for: "why we need 3 paths" for this... on diff. hardrives...) I know that path. I liked the old system / paths much more. Everything was in one place, before we become this new ingame-blueprint screen. At least I have all path on screen again... and could updated my guide. Thx. :)


I think its right, now? - updated it just a few min ago:

https://steamcommunity.com/sharedfiles/filedetails/?id=1688740605
Last edited by callme-jk; Aug 22, 2019 @ 9:38pm
callme-jk Aug 22, 2019 @ 9:41pm 
Normaly files inside like this: bp.sbc || bp-sbcB4 (whats this?) || metadata.mod || thumb.png


In case you have only a file like this in the folder... is the workshop-item deleted or private now?

22843040654641304_legacy.bin
(edit: rename *bin into .zip and some normal files *.sbc and .png inside) but why a bin and not normal files? Oo

hmm, workshop search found nothing. Oo - Or is it still the case that we need to use it ingame, before we get all the files? Some new stuff not used yet and all normal files inside... Oo
Last edited by callme-jk; Aug 22, 2019 @ 11:18pm
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Date Posted: Aug 22, 2019 @ 7:21pm
Posts: 8