Space Engineers

Space Engineers

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jedi.khan Jun 18, 2019 @ 9:59am
Quick Question: Mods and Existing Worlds
So a quick question. I've picked up a bunch of new mods. Can I add them into an existing game/world that I've already put a lot of work into, and if so how? Or do I have to start an all new world/game with the mods selected from the get-go? Currently playing in survival mode, if that matters at all. And yes, I do have Experimental Mode selected for SE to run in, so mods and scripts are enabled.
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seronis (Banned) Jun 18, 2019 @ 10:34am 
Before relaunching a saved world just click the 'edit settings' button and add any mods you want. They can be added or removed from a world at any time. Removed mods just cause their blocks to be deleted as the world loads.
Dan2D3D  [developer] Jun 18, 2019 @ 10:42am 
No, well we must test ONE Mod at a time in a copy.

1 - Select your save.

2 - Click "Save as" and change the world name to create a copy.

3 - Select the copy, click settings and add ONE Mod at a time > load and test to see if it works.

Never mess with your original save! > Always test Mods in a copy.
Last edited by Dan2D3D; Jun 18, 2019 @ 10:46am
jedi.khan Jun 19, 2019 @ 6:34am 
Thank you both for the response. Was able to get the new mods in without issue. And I did create a separate save file to act as a test world just in case too.
Dan2D3D  [developer] Jun 19, 2019 @ 9:39am 
Well done, Engineer! :selike:
Niagra Aug 4, 2022 @ 9:23pm 
I too would like to say thank you @Dan2D3D for that information! Haven't played the game since planets were added (yes been that long lol)
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Date Posted: Jun 18, 2019 @ 9:59am
Posts: 5