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I've done lift tests. Pistons do not absorb shock.
If you want a hot impact area, put landing gear on it so it will snag your ship.
I tried putting a suspension facing forward so i could drive into a wall full on to test, and hitting grids does not seem to be as forgiving when you bounce off as when you hit the voxels for some reason.
I was kinda wanting to try and have a hot landing like you see in sci fi when a ship that is under heavy fire just belly slides into the hanger as that damage is less to compared to slowing down to park nice when getting shreaded by weapons.
This game seems to not be a very realistic sym when its doing explosive damage from impacts when plain jane metal smack each other.
Dont know how armor blocks can explode unless this future hulling is made from some light weight combustable material lol.
I tried the landing gear thing, but it does not seem to snag unless your going slower than x speed which i cant figure out.
As many times I am crossing my fingers that my landing gear that has not snapped off will lock when im bowling balling down a hill after a failed approach.
The result was that you could land off insanely big jumps as long as the rear wheel (the one on the subgrid) hit the ground first :)
*stares off into the distance*
All it required was to have like a 100 wheels suspended in 4 freely moving separate rotor-mounted sub-grids...
No, seriously, it worked amazingly.
https://support.keenswh.com/spaceengineers/general/topic/request-hydraulic-pnumatic-toggle-for-pistons
more votes cant hurt.
ouch that hurts