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Try this: paste all those blueprints into a new creative world (or an old world will work too if you have a lot of mods, just turn on Creative Tools in the ALT+F10 menu). Once pasted, turn off the cloud feature in game, then create new blueprints. These will be stored in %appdata%\SpaceEngineers\Blueprints
NOTES:
1. Even though you turned the feature off, those blueprints should still be in the cloud, you just can't get to them.
2. If you turn the feature back on, you will no longer see your local blueprints. They will still be there, you can see them in Windows Explorer, you just can't access them in game.
3. You should be able to leave Steam Cloud enabled everywhere else EXCEPT in-game
This information was accurate as of v1.189. I doubt they fixed or improved it, but I could be wrong
The in-game Steam cloud is not made to save your creations!
This feature is for players having 2 PCs with the same Steam account to transfer their saves to their second PC.
EDIT
This feature is OFF by default for a good reason = it gives problems if ON for no reasons.
you created Cloud Blueprints and we can't edit or publish those.
Solution =
You will have to disable the in-game Steam cloud and redo all your Bluerpints to create "LOCAL" ones and those we can edit.
I also told them, asked by the Dev, to send a Email with a short description of their WS probelm.
IF
Thumbnail is lower than 1MB
+
Cloud is OFF
and you still can't publish
=
Send a direct Email with a short desription and you may specify "Dan2D3D" sent me
here > support@keenswh.com