Space Engineers

Space Engineers

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RTiger32 Oct 3, 2019 @ 3:58am
Conveyor belts.... don't work!
I have built and rebuilt this thing ten times and nothing works. So...

Why is this not working?


I'm not that skilled an engineer, and I used a tube to connect my base with the ship I am building, and it worked. Now however I am rebuilding that part of the ship so I tried to reconnect elsewhere, and now it won't connect no matter how I build the link.
Last edited by RTiger32; Oct 3, 2019 @ 4:05am

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Showing 1-15 of 27 comments
Dan2D3D  [developer] Oct 3, 2019 @ 4:09am 
Hi, first all must be build on one grid to work properly so it will/may not work if you try to connect 2 different grids like a station to a ship = we use connectors for that and not "conveyor Tubes".
Dan2D3D  [developer] Oct 3, 2019 @ 4:11am 
OR

If all on the same grid = double check all conveyors one at a time cause one my not be completed.
Buzzard Oct 3, 2019 @ 5:00am 
Those yellow lights on your conveyor tubes indicate something broken/not-connected at either end. A fully connected tube will have a green light. Anything not-green is a problem to fix.
baddoggs Oct 3, 2019 @ 5:58am 
Originally posted by Buzzard:
Those yellow lights on your conveyor tubes indicate something broken/not-connected at either end. A fully connected tube will have a green light. Anything not-green is a problem to fix.

Agreed, probably a not complete section of conveyor. Just because it LOOKS complete
... One section may still lack a few components. I have been caught myself this way in the past.
Arkham99 Oct 3, 2019 @ 6:01am 
ahhh... the Beauty of 'Space Engineers'... be an Engineer here and fix it up...;-)... :p2wheatley:
RTiger32 Oct 3, 2019 @ 12:57pm 
now I just need to figure out how to do that given the ship I have is currently not mobile.
Dan2D3D  [developer] Oct 3, 2019 @ 2:02pm 
Large grid will be a Station on creating if you did not start building from a "Landing Gear"

+

Some members have reported that when they build Large block ship too close to the soil (Voxel)

= It get stock and nothing can be done to convert to ship from the grid terminal.

I always create my large ship on the landing Pad of my station and I start by placing a landing gear to build the ship on it.
Last edited by Dan2D3D; Oct 3, 2019 @ 2:02pm
Dan2D3D  [developer] Oct 3, 2019 @ 2:07pm 
Tho it is possible to fix by using the SM and enable creative in survival for the fix.

1 - Delete the "Bugged" ship using Ctrl+X (that will place it in the clipboard)

2 - Go to space (no gravity) and hit Ctrl+V to paste your ship that is in the clipboard.

3 - Enter the ship control seat, go to "Info" Tab of its terminal and convert to ship.

That will fix the problem so paste it back on the planet and desable creative.
Last edited by Dan2D3D; Oct 3, 2019 @ 2:11pm
ToastedAmphibian Oct 3, 2019 @ 7:11pm 
Originally posted by baddoggs:
Originally posted by Buzzard:
Those yellow lights on your conveyor tubes indicate something broken/not-connected at either end. A fully connected tube will have a green light. Anything not-green is a problem to fix.

Agreed, probably a not complete section of conveyor. Just because it LOOKS complete
... One section may still lack a few components. I have been caught myself this way in the past.
Damaged and incomplete conveyors have gray lights, yes?

OP: I assume you had the ship and base as connected, removed a connecting block, and now want them to reconnect? Typically if that is something you want to regularly do, you would go with a Connector block on each end of the conveyors. If your looking for something a little more Rigid, you need to use Merge Blocks.
Jack Schitt Oct 3, 2019 @ 8:39pm 
I think it's possible that junction block in the front of the screenshot might be attached to the platform instead of the tubes. You're going to have to grind from that junction block to the other end beyond the battery down all the way and rebuild it. Make sure when you place the blocks you're placing them on the ends of the tubes, not the platform.

This has happened to me a few times.

To test it just grind down that junction and rebuild it making sure you place it on the angled tube on the right. Then add a tube to the junction going <---that--- way and another junction on the end of that one piece of tube.
Tube won't turn green unless it's between 2 junctions or cargo blocks.
If it does seal and turn green that's what it is - that junction block was on the platform, not attached to the tubing.
Buzzard Oct 3, 2019 @ 8:41pm 
The color codes for conveyor tubes:
Green - Fully built, connected at both ends
Yellow - Fully built, NOT connected at both ends (Requires that both blocks that the tubing links to are fully built and ports matched up)
Red - No power. Not functional
Black/Grey - NOT fully built, or damaged. Not functional

As for the OP, it could be that the conveyor junction at either end isn't fully functional for some reason, which would prevent things from flowing through that block. Apply welder as needed.
EDIT: Correction: The 2 junctions close up are fine, as the tubes are green between them. The cargo container that the yellow section links to seems to be the problem.
Last edited by Buzzard; Oct 3, 2019 @ 8:45pm
RTiger32 Oct 4, 2019 @ 1:14am 
I built my ship vertical, which I now realize is a mistake, starting with a landing gear but I had to attached to my base grid first otherwise the gear would have fallen. Now its not the same grid and the build was in no shape to move. I had the two connected to make transferring items easier as this is my first ship and I intend to take as much as I can with me.

I figured it out once I found out about pistons. I've also ended up converting my spaceship into a hovercraft.
Last edited by RTiger32; Oct 4, 2019 @ 1:15am
Jack Schitt Oct 4, 2019 @ 6:28pm 
Hovercraft?
123 Oct 4, 2019 @ 6:32pm 
The side of block he is trying to connect to doesn't look like it has a conveyor port.
M.Red Oct 4, 2019 @ 8:41pm 
Originally posted by DDopes:
The side of block he is trying to connect to doesn't look like it has a conveyor port.

thats what i see too, it looks like there is no conveyor port
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Date Posted: Oct 3, 2019 @ 3:58am
Posts: 27