Space Engineers

Space Engineers

View Stats:
Kiryuu Sonya Sep 22, 2017 @ 11:43pm
Mining Rig
Could someone possibly make a mining rig that can be placed onto planets and upload it to the workshop? I tried to make a mining rig, but... It blew up. Debris is everywhere.
< >
Showing 1-15 of 15 comments
casualsailor Sep 22, 2017 @ 11:48pm 
This is plunging small grid miner I built from the parts on the Lander, It's designed to connect up to a connector you put on the side of the lander.

It works given that I was restricted by the components you start with on the Lander.

http://steamcommunity.com/sharedfiles/filedetails/?id=854219767
Kiryuu Sonya Sep 23, 2017 @ 12:59am 
That seems more like a mining ship than a mining rig...
antmutant (Banned) Sep 23, 2017 @ 1:46am 
Here:
http://steamcommunity.com/sharedfiles/filedetails/?id=1142774836
i call that crap "OK". From my language it translates as "Refinery Complex". To build him - just make tube from resources source to one of backside welders. Just dont forget to support work of all 4 welders of OK to build him on 100%. To drill - build detector and drill on tube\piston on one of bottom containers of OK. Also it have connector on back to connect drill ships.
OK that most little planetary refinery ship in my park.
casualsailor Sep 23, 2017 @ 8:00am 
Originally posted by Kiryuu Sonya:
That seems more like a mining ship than a mining rig...

You want a "wheeled" vehicle? Sorry, I was never able to make a wheeled vehicle that could drill that didn't end up nose down in a hole and unretrivable.
Kiryuu Sonya Sep 23, 2017 @ 4:17pm 
Originally posted by casualsailor:
Originally posted by Kiryuu Sonya:
That seems more like a mining ship than a mining rig...

You want a "wheeled" vehicle? Sorry, I was never able to make a wheeled vehicle that could drill that didn't end up nose down in a hole and unretrivable.

Actually, I want something with drills on pistons and cargo containers somewhere.
ShadedMJ Sep 23, 2017 @ 5:07pm 
A long time ago I made a wheeled mining vehicle. The back had upside down pistons to a slanted array of drills larger than the wheel base. Slowly driving forward would cut a path into the ground to 30m and when retracted would leave a ramp to go back down later. Refineries/cargo were at the front end and had to be lengthened out to balance the great weight of the drills. The inchworm drive (my own design I think) was only partially tested when I archived it and would have let it drive unattended.
BaneBlackGuard Sep 23, 2017 @ 5:10pm 
I've tried making a mobile mining base in the past, but problems with wheels always led to the inevitable demise of the base. The general idea was to drive over a deposit and drill down like a mobile derrick. might try doing it again and see if wheels perform any better.
There is a mining rig block in the workshop you place it on the ground and it slowly digs downward i forget what its called. This however still runs into the issue of needing a system to extend down and collect the mined material, But it elliminates the need of pistons thrusting the drill downward.

If you dont mind a more mod like item there is the beam drill which will let you dig 800m without dealing with the Overlord Clang.
casualsailor Sep 23, 2017 @ 6:13pm 
I've never had success with wheeled vehicles only flying ones.

The best solution I have is to build a plunging miner for when I first get started. I bore down a couple of holes at each ore location. Then I build a horizontal miner that can fit down the holes. I drop down and mine along the veins then lift the nose and grind my way back up to the surface.

It's not pretty but it beats anything else.

You can accomplish the same without the vertical plunging miner. Just manually dig down to find the vein and put a Waypoint at it. Then back off about 500m where you can put the nose down about 10-15 degrees and point at your waypoint. Then destuctive drill to the vein, level off and mine the vein then lift the nose and destructively drill your way back onto the surface.

Last edited by casualsailor; Sep 23, 2017 @ 6:13pm
Sanquin Sep 23, 2017 @ 6:28pm 
A problem that quickly arises with mining rigs or wheeled miners, is that ore can be pretty deep. And it would take a HUGE amount of pistons to get all the way to it. The best solution I could think or is mining a huge tunnel that's big enough to drive through, all the way down to the ore.
BaneBlackGuard Sep 23, 2017 @ 6:59pm 
Originally posted by Sanquin:
A problem that quickly arises with mining rigs or wheeled miners, is that ore can be pretty deep. And it would take a HUGE amount of pistons to get all the way to it. The best solution I could think or is mining a huge tunnel that's big enough to drive through, all the way down to the ore.
the design that is least likely to have Clang issues is a flying one that drills straight down. problem with such a design is weight. pistons have never been the problem for a mining rig for me, it's always been the wheels. only time i've ever had a problem with pistons or rotors is while trying to move the vehicle.

if it weren't for the way the voxels create tiers while trying to mine down at an angle, i'd build a mining truck with drills facing forward.
Erzherzoghans Sep 23, 2017 @ 7:11pm 
Originally posted by BaneBlackGuard:
Originally posted by Sanquin:
A problem that quickly arises with mining rigs or wheeled miners, is that ore can be pretty deep. And it would take a HUGE amount of pistons to get all the way to it. The best solution I could think or is mining a huge tunnel that's big enough to drive through, all the way down to the ore.
the design that is least likely to have Clang issues is a flying one that drills straight down. problem with such a design is weight. pistons have never been the problem for a mining rig for me, it's always been the wheels. only time i've ever had a problem with pistons or rotors is while trying to move the vehicle.

if it weren't for the way the voxels create tiers while trying to mine down at an angle, i'd build a mining truck with drills facing forward.

I might decide to try to build a mining truck. It will be using rotors and pistons. Likely will need to build roads for the mine so I will have to make a small mining post. The rotors allow me to change the angle of the drills. Maybe even have welders beside the drills and place the blocks for a flat survace and a ramp for going down. I would also build support structures for the mine. One of the concrete mods could come in handy.
ShadedMJ Sep 23, 2017 @ 7:13pm 
Originally posted by Sanquin:
A problem that quickly arises with mining rigs or wheeled miners, is that ore can be pretty deep. And it would take a HUGE amount of pistons to get all the way to it. The best solution I could think or is mining a huge tunnel that's big enough to drive through, all the way down to the ore.

I have a half-working incomplete prototype that should work for that. This will only _sound_ like a drug induced psychosis but here goes : Mining head is secured to wheeled vehicle by both piston and connector. Piston lowers the mining head down 1.2m, grinds off connector of mining head, and mining head projects a conveyor and another connector. Vehicle welds projection. Mining head is now taller than it was before. Piston raises it back up a little for connectors to connect. Grind off piston head and retract piston completely. Mining head projects a conveyor and another piston head. Vehicle welds projection. Piston lowered and reconnected. So now the mining head is one block lower and this process can be completed as long as you have enough to keep making conveyor parts. Slightly more complicated process to grind all this back in reverse.

Edit : My issue with somewhat complicated mining vehicles is that the idea would be interesting, and should work, but it is easier getting the ore in other ways than it is to design the complicated mining vehicle.
Last edited by ShadedMJ; Sep 23, 2017 @ 7:16pm
BaneBlackGuard Sep 23, 2017 @ 7:28pm 
part of the fun of SE is coming up with engineering solutions to problems. Yeah you can build a flying drill that drills straight down and picks up a small amount of material and flies straight back up. it will probably be faster. But SE isn't just about finding the fastest solution, it's also about coming up with new and fun solutions.
Dakota Sep 23, 2017 @ 7:46pm 
Big mining rigs aren't really worth using. They can only get resources from one small part, they take like 4-5 large ship pistons just to dig down to the material, then all they do is make a narrow hole and take a bit of resources out. Then you have to tear it all down and rebuild it again in another area. I've only found them remotely useful if you have the stone crusher mod so you can get a few resources generated from digging up normal rock. The laser mining drill mod sort of makes mining rigs viable, but then again the laser mining drill resource cost is insane and you wouldn't really be on a planet mining if you had the resources to make a laser mining drill in the first place.

Post number 2 pretty much gives you the most optimal planetary mining vehicle. Blast mining is also pretty good if you have the ability to build warheads.
Last edited by Dakota; Sep 23, 2017 @ 7:47pm
< >
Showing 1-15 of 15 comments
Per page: 1530 50

Date Posted: Sep 22, 2017 @ 11:43pm
Posts: 15