Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Since batteries start out partialy charged, grinding down and rebuilding a battery got you limitless power.
http://steamcommunity.com/sharedfiles/filedetails/?id=541217022
So I would also suggest a good fix, instead of a half walkaround.
Ohh I didnt realise that...
You know what is more exact then a player with a slow grinder?
The ship grinder with a script controler.
Hey my endless power generator can work again! all I need is to speed up the tick cycle and monitor battery condition closely.
Shame it requires a rotor... but what is one more risk of catastrohpic failure?
If you automate it, you might have to partwise weld it up in between.
I think the small battery was more compilcated. Grind it down, clean you iventory, get some parts, weld it up and then grind it down so you grind exactly to the power cell limit because a grind tick might otherwise remove too much.
Don't know if the ship grind is more precise. But keep me informed :)
This happened a long time ago, so, I may be fuzzy on the details.
Before planets and maybe even before oxygen, batteries (when built) had a 100% charge.
When it was almost depleted, you could grind it down and rebuild it to have a fully charged battery. If you had a bank of batteries you could go down the line, grinding and welding, and have a fully charged bank in minutes, as opposed to needing any charging time.
Well, Some in the community thought that was unbalanced for survival. Keen then changed it to 30% and turned the power cells to scrap when you grind down the battery.
I hope that clears up any confusion as to the reasons for the current build and disassembly of batteries.
I wish they would of left the 100% charge though. In the real world, when I buy batteries of any voltage or size, they are always fully charged.