Space Engineers

Space Engineers

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CloudSeeker Sep 10, 2017 @ 2:41pm
How do you start building a ship?
When I last played this game you was able to start building a ship by pressing G and then "build large/small ship". However I can't see that option now. So how do I start building a ship?
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Showing 1-8 of 8 comments
Loketta Sep 10, 2017 @ 2:46pm 
Start placing blocks. If you are building on a station use a landing gear first.
CloudSeeker Sep 10, 2017 @ 2:47pm 
Originally posted by Linetrap:
Start placing blocks. If you are building on a station use a landing gear first.
That should work if it wasn't for the fact it try to place the landing gear on the station
casualsailor Sep 10, 2017 @ 3:21pm 
When attempting to build a ship on a station the landing gear will flip over. If you are careful you can stop just short of the collision box and the gear will still lock in place.

For large ships just build up from the station on a column of block you can later cut away when your ship is complete. For a small ship you can place an inverted landing gear on your station and then use it to hold small ship blocks to do the same thing.

Building rovers on planets is different as you must ensure than when you cut them away they don't fall too far and break or kill you.
ancienthighway Sep 11, 2017 @ 4:08am 
An alternative for beginning a small ship is to scroll the landing gear from large ship to small ship.
Erzherzoghans Sep 11, 2017 @ 4:21am 
You can also build a rotor and then weld off the rotor head and then place a small rotor head on it. Then build blocks to the desired distance from the structure and then start building your ship. The bonus feature is that the ship is getting power so it can charge up any batteries on the new ship as well making it easier to supply Uranium to the small ship small reactors.
Arc Sep 12, 2017 @ 12:33am 
Landing gear does not need to physically touch the surface, it works in small area above so as said above, place the leg near the surface and it won't change the grid size.

Also, from my experience (at least from the times it wasn't glitching out) the best for building small grid ships is to build a leg, couple of blocks, small reactor and projector (all on the leg) and build from blueprint couple blocks above. Then you'll preserve the leg and the equipment on it so you can build another ship right away.
Karmaterrorᵁᴷ Sep 12, 2017 @ 12:38am 
Originally posted by casualsailor:
When attempting to build a ship on a station the landing gear will flip over. If you are careful you can stop just short of the collision box and the gear will still lock in place.

For large ships just build up from the station on a column of block you can later cut away when your ship is complete. For a small ship you can place an inverted landing gear on your station and then use it to hold small ship blocks to do the same thing.

Building rovers on planets is different as you must ensure than when you cut them away they don't fall too far and break or kill you.

If i remember part one of your post works in reverse aswell.

So instead of placing above the surface let it touch.....it swaps to large....press number again and should go back to small that you can move around on the large blocks like the old system.

Not tested this in a while though so not 100% sure :)
Dan2D3D  [developer] Sep 12, 2017 @ 8:02am 
Build in space and no AG (artificial gravity) > you will be able to start with any blocks, we can start with any of the blocks now > problem solved

Space + Gravity OFF = Easier :approve:

Edit

Planet + Starting a ship = Harder challenge > wait till you have more XP
Last edited by Dan2D3D; Sep 12, 2017 @ 8:08am
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Date Posted: Sep 10, 2017 @ 2:41pm
Posts: 8