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Depending on your intent.
A small-block ship meant to fight other ships, heavy armor is good. Making one now. Light armor gets chewed through quickly, but heavy armor takes a while to get through.
When not having a fighter ship, I only use armor (light) for some structural support.
Of course this has less significance if playing MP.
yes. armouring heavy wear segments pay's off. Heavy armour patches combined with decoys can mitigate damage quite well.
I suggest using the energy shield mod. For some reason Keen hasn't implemented it in a game that has equally sci-fi gravity generators and compact nuclear reactors that we can hand-deliver uranium to.