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You're right that it doesn't cover the planning and building of production chains for survival play but I think that comes after learning how the user interface and other game controls actually work and what the really basics are e.g. welding, scavenging by grinding, flyiing ships, oxygen and energy etc.
After the campaign I'd say try out any of the "Easy Starts" the game provides. The asteroid platform easy start with the red ship is probably the best for the first try as it doesn't complicate things by offering too many options and is pretty straight-forward as well as forgiving in resources.
Otherwise, like Pembroke mentioned, start with an "Easy start" scenario, probably the Earth or Moon ones would be most suited for beginners.
There you have everything you need pre-built for you as well as some enemies who come to harrass you from time to time, so you can then learn the ropes and experiment a bit with flying, mining, building and shooting.
If you want to go down the full survival road later on, try the Star System scenario, but be aware that currently the default lander is missing for some reason, so you'll have to suicide and spawn again with the lander, otherwise you can't progress.
They play that way because SE is a sandbox game :) No Goals except the ones you set for yourself.
Campaigns were only recently a thing so I recommend watching the youtube vids and get a feel for it.. it won't take you long to catch on to the mechanics of the game!
When I watch videos I mainly look for ideas & paradigms which I haven't thought of, and, specific how-to knowledge on things I'm having trouble with, or are not sure how they work.
One last thought....start in space....atmospheric is hard.
Arachnyd
Or you can just burn thru everything by watching tutorials and have everyone teach you everything - then IMO, you will have missed the best part of the game (the thinking,
experimenting and learning on your own) That's the main reason some people say there's nothing to do in SE, because they blast thru the learning part relying on tutorials etc. Not using much intuitive thinking, creativity or curiosity - and they miss the whole thing. They understand little about the game and just complain about what doesn't work and what they cant do. They are unaware of and / or ignore all the things they can do.
Seek help only when you are stuck
Also - go into creative mode and experiment with the basics, build on what you learn.
Reverse engineering helps alot too. IMO