Space Engineers

Space Engineers

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Alaratt Jan 4, 2017 @ 6:19pm
Setting Ownership
So Is there a way to set ownership of blocks to be owned by me everytime I build something? I seen the option in settings to change all blocks to nobody but that seems useless to me in singleplayer and I am getting very tired of fixing bases because my turrets open fire as soon as I build a o2 tank or something. I know it can be done since modded items come in automatically owned by me.

And why exactly do my turrets consider the 'nobody' faction to be an enemy at all? If I were to find stuff in my game nobody owns I would dismantle it for the parts...not blow it up.
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Showing 1-7 of 7 comments
Twelve Jan 4, 2017 @ 6:27pm 
play survival? =p
Alaratt Jan 4, 2017 @ 6:34pm 
Originally posted by Twelve:
play survival? =p

No I am doing creative atm and if I was playing survival it would be worse, since I would have to look for new minerals to re-build it everytime this happens.
error1440 Jan 4, 2017 @ 6:53pm 
Originally posted by comanhlywd:
Originally posted by Twelve:
play survival? =p

No I am doing creative atm and if I was playing survival it would be worse, since I would have to look for new minerals to re-build it everytime this happens.

Actually in survival when you place a block and build it, if it has ownership that can be set, it will be owned by the person who welds it up past the blue line on its weld progress bar. Single player survival, that will always be you.

Just a quick tip for the problem you are having in creative though. The turrets have an option to "Target Neutrals" and it can be turned off (scroll to the bottom of its info, its above "use conveyors") that might make it a bit easier.

Second thing, in the control panels, click on any items name in the list, then Ctrl A to select all and batch-change all ownership to you every...I dunno, 50 blocks? Hour? However often you figure is good.

I often wondered myself why things you add in creative get added as no owner. Seems odd.
Alaratt Jan 4, 2017 @ 7:06pm 
Originally posted by dedendz:
Originally posted by comanhlywd:

No I am doing creative atm and if I was playing survival it would be worse, since I would have to look for new minerals to re-build it everytime this happens.

Actually in survival when you place a block and build it, if it has ownership that can be set, it will be owned by the person who welds it up past the blue line on its weld progress bar. Single player survival, that will always be you.

Just a quick tip for the problem you are having in creative though. The turrets have an option to "Target Neutrals" and it can be turned off (scroll to the bottom of its info, its above "use conveyors") that might make it a bit easier.

Second thing, in the control panels, click on any items name in the list, then Ctrl A to select all and batch-change all ownership to you every...I dunno, 50 blocks? Hour? However often you figure is good.

I often wondered myself why things you add in creative get added as no owner. Seems odd.

awesome, ty for that info. Should solve my probs perfectly.

I actually understand why they set at least some things as neutral since they want player-made content to be shared and Im guessing that makes transfer of ownership easier, I just couldn't figure out why my turrets thought they were enemies.
2000 Jan 4, 2017 @ 7:38pm 
I keep all of my weapons grouped so if an unintended melee ocours, they can be all shut off quickly at once. That can help minimize the damage
Pembroke Jan 4, 2017 @ 10:42pm 
Originally posted by dedendz:
Originally posted by comanhlywd:

I often wondered myself why things you add in creative get added as no owner. Seems odd.

If you think of Creative as being "scenario setup" it makes sense.

However, it really should be an option so that when you're creating some specific setup you could say in Creative "now I'm building stuff for player X" and "now I'm building stuff no-one owns" etc. instead of having to modify ownerships later...
Twelve Jan 5, 2017 @ 7:42am 
speculation : the reason why creative defaults to nobody is probaly becuse of multiplayer, ownership was added before factions an all that jazz.
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Date Posted: Jan 4, 2017 @ 6:19pm
Posts: 7