Space Engineers

Space Engineers

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Wolves a bit excessive
So i've restarted like 3 times now because of wolves. I'm playing in star system with a lander start and everytime i get landed and move the medical bay out of the lander and onto my base wolves eat it... And of course medical components are pretty much irreplaceable at the beginning of the game as the only things you have that contains silver is oxygen and hydrogen tanks. There's enough in them for 2 medical components, so if the wolves chew off more than that you cant build a medical bay. Now i can take my helmet off and use a seat to recharge energy, but WTF. I'd LIKE to play with wolves, they sounded fun at first, but I cant because they are rediculous. Why can i stand next to one and basically pat its head while it chews through reinforced steel and ignores me? Why can it chew through reinforced steel in the first place? Why isn't the heavy armor block a defence against it.? Why can it chew through blocks the model cant physically reach?

Having them be regular wolves rather than cyberwolves or whatever they were is better, but they need to be a balanced threat. At the moment i feel like they are something you have to turn off until you've built a wolf proof base and then turn back on again if you want them in your game at all.
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Showing 1-15 of 18 comments
Lander1 (Banned) Mar 19, 2017 @ 4:54am 
1. Build some interior turrets for defense (I usually start by building one on the underside of the Lander), they use the same ammo as the players gun. Try to find some Magnesium and other stuff to make ammo for them ASAP.

2. Many have reported that ditches/moats help to keep the wolves away from the base.

3. Building a base on a cliff face can keep the wolves at bay as well.
Last edited by Lander1; Mar 19, 2017 @ 4:54am
Monkeyb Mar 19, 2017 @ 5:08am 
Build a platform with at least 4 legs to the ground you will have to keep killing the Wolves until you can setup gun turrets have a look at my base in my Let's Play https://youtu.be/duffxwlUTdk around the 22 min I start building the base.
Tom7i Mar 19, 2017 @ 5:13am 
Originally posted by His Quivzness:
At the moment i feel like they are something you have to turn off until you've built a wolf proof base and then turn back on again if you want them in your game at all.
I usually advise this strategy to all new players so they don't get in to the same trouble you're apparently in.

Yeah, right now they seem to be something of a glorified placeholder and don't make any real sense... when they were still Cyberhounds, it at least made sense for them to chew on steel and carry techincal stuff as loot... I honestly don't understand the decision of turning them in to wolves up to this day.
ExpendableGrunt Mar 19, 2017 @ 5:45am 
I put up with wolves for about 2 minutes on my survival start. I watched them eat half my lander while I was still getting my bearings, laughed, then disabled them forever.

Edit: If they aren't cyberwolves anymore, why do they still drop motors?
Last edited by ExpendableGrunt; Mar 19, 2017 @ 5:53am
aikiwolfie Mar 19, 2017 @ 7:12am 
I just turned them off after I was attacked by a pack of 8 wolves the second I stepped out of the lander and it started happening every single time I restarted or respawned. Ditches and moats also don't deter wolves. They can run up vertical cliff faces.

Clearly wild life and other in game threats to the player are a thing Keen need to do some more work on. I'd like to see more wild life. Something to bring the planets to life a bit more. Not to mention a need to gather food to survive.

Wild life in the real world is mostly an incidental threat. Humans aren't on the menu for very many species, including wolves, unless we take away their food sources or become too much of a threat.
His Quivzness Mar 19, 2017 @ 7:30am 
I prefer the barbarians in medieval engineers. they come in 1s or 2s and they only attack your base if they cant path to you. Or if you happen to remain out of their line of sight.

I'd be more okay with it if they prioritized players over blocks. Also heavy armor should be impervious. or perhaps any large blocks should take greatly reduced damage and they can only chew through small blocks easily. Then theres a trade off between small cheap vehicles with low running costs and being susceptible to wolves.

Honestly both these wolves and cyber wolves are a good idea. Its just massively unbalanced.
2000 Mar 19, 2017 @ 9:03am 
a "space" engineer living on earth fighting wolfs
casualsailor Mar 19, 2017 @ 9:39am 
OP, it's not your fault. It's the fault of the design. These features were introduced to give experienced players a challenge.

Wolves are like meteors. When you are a brand new player they are just not balanced enough to permit you to deal with them. It would be different if during the first few hours of the game a single wolf (or meteor) attacked you so you could see what it does and devise a defense system. It would motivate you to search for magnesium and help you progress in the game. This is the way most game work as in they don't drop you into the level of combat you experience later in the game at the beginning but rather introduce these elements gradually.

So, my advise is that while you are learning the game to just turn them off. Then when you are ready, make a save and turn these features on and watch the havoc they create. Then restore your save and work out defenses. Then make another save turn the features on and test your defenses.

Only after you understand how to defend against these should you attempt to turn them on at the beginning of a new map. From experience I can tell you this will offer even an experienced player a challenge. But for a new player (as you have found) they are just overpowered.

Edit: This is why I believe that the best start for a new player is the old Asteroid Start which can now be achieved by choosing Star System and the Respawn Ship instead of the lander. Learning how to gather resources and build in zero-G is how most of us learned and it is much simpler. Then when you know how to do everything in zero-G you should build a lander and go onto a planet. Then one is better prepared for the the challenges of gravity (and wolves).

But this is just my opinion.

Edit2: But if you choose this route make sure to spawn yourself about 10kg of additional Uranium as you will burn thru most of your supply just escaping the planets gravity and finding initial deposits of ore.
Last edited by casualsailor; Mar 19, 2017 @ 9:45am
2000 Mar 19, 2017 @ 10:37am 
^ very good advice.
Karmaterrorᵁᴷ Mar 19, 2017 @ 11:56am 
Step 1 - Land
Step 2 - Dig Moat

http://steamcommunity.com/sharedfiles/filedetails/?id=844138949

Never worry about wolfs again :)
His Quivzness Mar 19, 2017 @ 3:25pm 
i've read that wolves can climb vertical walls (not blocks, but terrain) haven't tested this though.

Irregardless this does not negate the fact that wolves are too powerful for a new game. Either you have to spend time digging moats, during which they could eat huge chunks of your lander. Or you have to build in very strange ways, like on stilts, which forces you to waste hydrogen everytime you want access to your base. I'm questioning whether having wolves in your game should affect your first few minutes of gameplay to this extent.

That being said, I've been playing space engineers on and off for a long time and the main focus of the game has always been on engineering your way around problems. If keen thinks that the current version of wolves is what they want (requiring moats, or stil builds from minute one) then so be it. It just doesn't feel like thats actually the intent, but rather where we've found ourselves instead.
Lander1 (Banned) Mar 19, 2017 @ 3:53pm 
Personally I don't build moats or stilts. I set up my base similar to the rebel base in the tutorial, with turret pillboxes. Also it is important to pave the grounds inside your base to stop the wolves spawning inside your compound.
Phemt Mar 19, 2017 @ 4:37pm 
You can build a single 3x3x3 pylon with a welder placed in the middle, facing down, and set to on, It will repair the damaged blocks BUT you need to check it once in awhile couse wolves will chew It too.
LabGoblin Apr 18, 2017 @ 9:02pm 
so... 2 welders facing eachother?
OthyRaptor Apr 18, 2017 @ 9:46pm 
Imo wolves should be removed.. It's just so silly that they they can eat through metal and are one of the main threats in a SPACE game
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Date Posted: Mar 19, 2017 @ 3:51am
Posts: 18