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The one set to throw out all will eject everything in its inventory,
the one set to collect all will pull everything it can into it's inventory until it is full
What you need is a sorter block set to a blank blacklist and setting it to drain all.
Pull all will cause the connector to start pulling anything it can into it's inventory
throw out all causes it to eject anything in it's inventory if there is room, which there isnt if it is connected to another connector.
The sorter has a function called drain all in which it will try to pull everything through itself. but it is a one way connection, so as long as you don't have a loop it will pull items in fron one half of the grid (on it's input side) and push out onto the other (the output side).
If there is a loop it will likely do nothing.
If you set the sorter to have a blank blacklist it will pul anything at all through itself, so it can be used to easily drain one grid into another. so by putting the sorter behind a connector, with the connector as the input, anything that connects to that connector will be drained of materials.
if you add items to the blacklist then it will pull everything but those item
a blank whitelist will block everything, and a white list with items on it will pull only those items
As of right now I have an assembler and a refinery, both will pull materials from the cargo containment systems but won't put anything back into the cargo containers.
It seems fairly obvious to me from
http://spaceengineerswiki.com/Connector
I always felt the "throw out" was intended to toss inventory into space or to a COLLECTOR (not connector).
They only time they wont is if there is nowhere to push too.
Assemblers will pull ingots from within the available network to craft things, as needed. It will output constructed items to its own inventory; when that inventory fills up, and it tried to produce another item, it will try to dump its own inventory into a cargo container somewhere in the network. If there's no available space to dump its inventory into, it will stop.
Refineries work the same way.
I have rarely had opportunity to use a conveyor sorter, though I've also rarely ever made my conveyor system all that complicated. For what you're trying to do, I usually just move resources over by hand. I suppose you could set up a system to draw all items from a connected ship, though that will mean that *all* items will be pulled (components, for example, when you might only want ore), unless you specifically filter them out, and then my impression is that you will not be able to push them through the sorter at all.
Make sure ownership is the same on all blocks, usually "Me"
Connectors on but don't check Throw out or Collect All
Ship Cargo>Connector><Base Connector>Conveyor>Refinery>Assembler> Base Cargo
As stated above you can use a sorter but it is not absolutely necessary. With the setup above the Refinery will auto pull all your ore from the ship until it has reached max inventory. The assembler will auto pull from the refinery as ingots become available. If the assembler reaches max inventory it will auto push to available cargo containers until they are full.
The key things are ownership, blocks on, and set to use the conveyor system.
Althought another thing crossed my mind. If I have 2 cargo containers stacked ontop of one another and conveyors only run into the bottom one. Will the 2nd get used once the bottom one (one with conveyors) its full?