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It is possable to build a mix ion/atmo ship, you just need to work out the needed amount of thrust.
Because there will be a point where both sets of engines arn't making a lot of thrust.
Moon has no atmosphere, but still has gravity, and to break It you'll need a ridiculous amount of ions, better to invest in hydrogen.
When i accelarate upwards from the ground, it shoots up and reaches max speed within a few seconds, so lack of power in the atmosphere doesn't seem to be the problem. But it starts slowing down extremely once i reach somewhere around 0.70g.
I also keep all my thrusters on, both ions and atmos at all times so they can help each other but it doesn't seem to be doing anything.
EDIT: Ninja'd by Phemt.
I can't exactly rework the ship to add a hydro thruster as it would add way too much weight once i add the tank, the thruster and tons of ice. So no way that takes off.
I swear they overcomplicated this portion of the game.
http://steamcommunity.com/sharedfiles/filedetails/?id=868788108
http://steamcommunity.com/sharedfiles/filedetails/?id=868788071
http://steamcommunity.com/sharedfiles/filedetails/?id=868788045
http://steamcommunity.com/sharedfiles/filedetails/?id=868788018
Unlike the atmo engines, on small ships it is better to go for large engines over small ones.
The large atmo engine on small ships is no where near as good as 9 small ones.
The small ones are overall lighter, produce more thrust, take up less space & are cheaper to make.
You're stuck with hydrogen engines though as far as exiting a planet's gravity.
Guess i really will have to build a small hydro ship as BuLLeTSpOnGe said to drop by the moon base so i can take enough platinum with me to try and modify this current ship to your specs. Hopefully it'll work.
Been a while since i built a hydro ship. Which thrusters are recommended for the small ship? Large or small?
You can save some weight on your hydro ship by having the oxy-gen on a seperate grid with a connector, use it you refeul then leave that weight behind.
You can also leave the hydrogen engines off till your other engines no longer produce enough thrust, save the fuel.
So what you're saying is, i need more ion thrusters pushing down.
@Slye_Fox: Yeah, i think that's how i did the last time, started with atmos, and then let hydros kick in once i'm down to about 20m/s. Although i had enough power to run it fully loaded with ice from earth to the moon where i mined enough ice to refuel.
Guess it'll be doable, just gonna take a few hours.
http://steamcommunity.com/sharedfiles/filedetails/?id=755973198
http://steamcommunity.com/sharedfiles/filedetails/?id=865022649
The trick it seems, is to only use as many thrusters as you have to:
The ships I've seen that have worked mostly share very similar setups - they have enough atmospheric thrusters pointing downwards to lift the ship, and they have a large number of ion thrusters for pushing the ship forwards... And they have only a couple of ion thrusters in the other directions for maneuvering.
When they leave a planet they fly straight upwards, and about the time that the atmospheric thrusters start to give out they will point their nose to the sky and start flying forwards with the ion thrusters.
However, I must say that if you plan on bringing any cargo at all up into space with you then you really are better off using hydrogen thrusters: They can lift so much more weight into space than the other methods... And if you manage the thrusters properly & only use them when you need them; well you can get into space on a lot less hydrogen than you think.
I think you need to add more ions because once you reach the point on the Terran planet where your gravity/environment hud window thingy says no oxygen, (usually around 15000 meters) atmos ,are useless as they become unable to lift their own weight and shortly after can no longer provide thrust, ions can work at around 40% capacity there, so you obviously need more ions for when you hit that point, and when you hit that point you might as well turn off all atmos to save power, since they can't do anything for you past that point, hydrogen thrusters are 3x more powerful than atmos or ions of the same grid size and size rating, and work at 100% wherever (provided you have enough fuel to fire them at full--learned that bit the hard way) and so I primarily use hydrogen in my ship designs, which usually means I don't have enough fuel to break gravity, so I use max speed mods so I can get up to say 500m/s upwards and then if I run out of hydrogen I'll still be able to break out of the gravity well, and then stop with just ion power.
Edit: sorry for rambling, I get a bit carried away when writing things
I have been churning out large grid ships recently that can enter/exit a planet without use of hydrogen, and it greatly helps to lose your dependence on lateral atmospheric thrusters (because if weight wasn't you concern with hydrogen ships, it would most certainly have you attention with atmo/ion hybrids). So I use ions for lateral thrust instead.